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materials.json
82 lines (82 loc) · 1.67 KB
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materials.json
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[
{
"name": "cloth",
"weapons": 0,
"light_armor": 1,
"heavy_armor": 0,
"cost_modifier": 0.6,
"stat_modifier": 0.6
},
{
"name": "fur",
"weapons": 0,
"light_armor": 1,
"heavy_armor": 1,
"cost_modifier": 0.8,
"stat_modifier": 0.8
},
{
"name": "wood",
"weapons": 1,
"light_armor": 0,
"heavy_armor": 1,
"cost_modifier": 0.4,
"stat_modifier": 0.5
},
{
"name": "iron",
"weapons": 1,
"light_armor": 0,
"heavy_armor": 1,
"cost_modifier": 1,
"stat_modifier": 1
},
{
"name": "steel",
"weapons": 1,
"light_armor": 1,
"heavy_armor": 1,
"cost_modifier": 1.2,
"stat_modifier": 1.4
},
{
"name": "silver",
"weapons": 1,
"light_armor": 1,
"heavy_armor": 1,
"cost_modifier": 1.9,
"stat_modifier": 1.1
},
{
"name": "black steel",
"weapons": 1,
"light_armor": 0,
"heavy_armor": 1,
"cost_modifier": 1.6,
"stat_modifier": 1.7
},
{
"name": "gold",
"weapons": 1,
"light_armor": 0,
"heavy_armor": 1,
"cost_modifier": 2,
"stat_modifier": 0.9
},
{
"name": "mythril",
"weapons": 1,
"light_armor": 1,
"heavy_armor": 1,
"cost_modifier": 2.8,
"stat_modifier": 2
},
{
"name": "adamantine",
"weapons": 1,
"light_armor": 0,
"heavy_armor": 1,
"cost_modifier": 3.5,
"stat_modifier": 2.5
}
]