From 19903fba1bf5f0cd6fbf9cc4ce67a31e2d8eccb9 Mon Sep 17 00:00:00 2001 From: KJeff01 Date: Sat, 11 Nov 2023 18:01:24 -0600 Subject: [PATCH 1/2] Bring back the 3 turret Ultimate Scavenger truck --- data/mp/multiplay/script/scavengers/ultimateScavengers.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/mp/multiplay/script/scavengers/ultimateScavengers.js b/data/mp/multiplay/script/scavengers/ultimateScavengers.js index af5376d2e35..5cc7e6c831c 100644 --- a/data/mp/multiplay/script/scavengers/ultimateScavengers.js +++ b/data/mp/multiplay/script/scavengers/ultimateScavengers.js @@ -62,8 +62,8 @@ const templates = [ ["FireBody","BabaPitRocketAT"], ["ScavCamperBody","BabaPitRocket"], ["ScavCamperBody","BusCannon"], - //["ScavTruckBody","BabaFlame","BabaRocket","BabaPitRocketAT"], - //["ScavTruckBody","BusCannon","BabaPitRocket","BabaRocket"], + ["ScavTruckBody","BabaFlame","BabaRocket","BabaPitRocketAT"], + ["ScavTruckBody","BusCannon","BabaPitRocket","BabaRocket"], ["ScavIcevanBody","BabaFlame"], ["ScavIcevanBody","Mortar1Mk1"], ["ScavNEXUStrack","ScavNEXUSlink"], From ef38d6a29c216a6223132e34361b8dbdd45a1c46 Mon Sep 17 00:00:00 2001 From: KJeff01 Date: Sat, 11 Nov 2023 18:03:26 -0600 Subject: [PATCH 2/2] Delay Ultimate Scavenger Helicopters a bit --- data/mp/multiplay/script/scavengers/ultimateScavengers.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/data/mp/multiplay/script/scavengers/ultimateScavengers.js b/data/mp/multiplay/script/scavengers/ultimateScavengers.js index 5cc7e6c831c..c87f7018393 100644 --- a/data/mp/multiplay/script/scavengers/ultimateScavengers.js +++ b/data/mp/multiplay/script/scavengers/ultimateScavengers.js @@ -123,9 +123,9 @@ function helicoptersAreAllowed() { if (getMultiTechLevel() === 1) { - if ((baseType === CAMP_CLEAN && gameTime > (10 * 60000)) || - (baseType === CAMP_BASE && gameTime > (7 * 60000)) || - (baseType === CAMP_WALLS && gameTime > (4 * 60000))) + if ((baseType === CAMP_CLEAN && gameTime > (12 * 60000)) || + (baseType === CAMP_BASE && gameTime > (9 * 60000)) || + (baseType === CAMP_WALLS && gameTime > (6 * 60000))) { return true; }