diff --git a/src/game.cpp b/src/game.cpp index 508e518eb29..a366eb2e800 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -6944,7 +6944,7 @@ bool loadSaveFeature2(const char *pFileName) } //restore values pFeature->rot = ini.vector3i("rotation"); - pFeature->player = ini.value("player", PLAYER_FEATURE).toInt(); + pFeature->player = getPlayer(ini); // common BASE_OBJECT info loadSaveObject(ini, pFeature);