From 6487b9143e22dc2cca51dd8353256da07878c1f9 Mon Sep 17 00:00:00 2001 From: KJeff01 Date: Sat, 25 Mar 2023 14:31:05 -0500 Subject: [PATCH] Update the ChangeLog for release 4.3.4 --- ChangeLog | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) diff --git a/ChangeLog b/ChangeLog index 5cb33d12faa..c677bd84f54 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,41 @@ +2023-03-26: Version 4.3.4: +* General: + * Add: A separate Ban/Kick activity, allow removing from ban list while running game, and fixes for spectator mute (too many commits, #3163) + * Fix: Various potential crashes (too many commits, #3100, #3101, #3106, #3108) + * Fix: Let some older maps show up again in the map lists (commit:444a637345a3578b327d278b7328ebd4d0ff91db, #3109) + * Fix: Always cancel research when starting it in another lab (commit:5f7eb0e172fa52c2e443220a5370ed88a7345216, #3150) + * Fix: Persist Snap config data by using SNAP_USER_COMMON (commit:6366d7b51ba697351abe430a402c9e5a77a837a7, #3160) +* Graphics: + * Fix: Fix missing sections on Tank Killer super cyborg (commit:3e7b9d5382ab09b24a7793eb2826327f8f1382dc, #3092) +* Campaign: + * Change: Gamma 4: Remove middle tank traps guarding team Alpha and remove the repair units to account for new repair micro-AI (commit:e70f636345f71b02cbed9d25628ef2a260809fa2, #3058) + * Change: Always blow up walls and tank traps during Nexus transfers in campaign (commit:8e7e7fdad4ec3ed5059163eeb0f36a699964fa23, #3118) + * Change: Improve difficulty differences on Gamma 9 (commit:e396fdf9f45a7d681d1b9b477717f52d1bcec48b, #3118) + * Change: Make Alpha 1-3 missions flow a bit more smoothly; Increase player flamer ranges (commit:31f18cc2478dcc1a62f72c171a627088ee059be4, #3132) + * Change: Make Gamma 1 easier by activating factories depending on what part of the valley you exit (commit:a4dc62af69db6ebd77ff4f506b7a1c2241828bbe, #3162) +* Multiplayer: + * Add: Add lobby command: makeplayer (commit:64f50bdbb74053c8752197c634ed6642af6f0754, #3107, #3108) + * Add: Add a join message (commit:d48073c810ac385449b275132449d1c82fdbab1e, commit:dad97d406c539399d4c1d519b59b8cbad314620d, #3105) + * Fix: Do not truncate spectator labels (commit:66fcbeb22decbd06b49252580e8df91d5b1867b6, #3149) + * Fix: Stop Mission Time and store it when the results screen pops up (commit:5bad9826b739252b1ffea5b72b7bcb27823aeee1, commit:8a23639e683c4d1fb5696fd23d4c961b4080e66c, #3151) + * Fix: Preserve player identity on rename (commit:13a21a13c07983745327b8ee1e1653b516d92e76, #3155) +* Balance MP: + * Add: Add new Heavy Rocket Array weapon which depends on MRA and HEAT Rocket Warhead Mk2 (commit:ca9dc06f0ee3a86f29940a7a15038043292321f5, commit:d9d9d3e54df4b5aeb41fba8bb322ae71c73beeb8, #3103, #3141) + * Change: Reduce effectiveness of artillery modifier on bunkers 40% to 20%, Reduce effectiveness of artillery modifiers against Tracked 40% to 30% (commit:46cab7cad2adbdb80150588852480eabac496510, commit:669fb3abf708662cbd5d3dd3be6cae1c94d24605, #2894) + * Change: Make Heavy Repair Turret and Repair Facility appear at same time, improve facility repair speed by 10, and make light repair turret cost less and build faster (commit:5ba9b81f4a88546d462f8dc13f35fb3ac0ba6201, #3022) + * Change: Buff Plasmite Flamer HP to 125 to match the HP on Twin Assault Gun (commit:bf10dfa807e30f25410a576eb26373a8a0a2864f, #3076) + * Change: Move Pulse Laser to around Seraph Missile and drop Sensor Upgrade Mk3 requirement (commit:b3062383eaab33c26fb3c9b08cd8ae04ad9d23c7, #3075) + * Change: Increase costs on later MG research and on (Twin) Assault Gun (commit:574b8d65c00080b400d1f9383093fde31bc53de3, #3113) + * Change: Pull some Rocket damages in earlier, Reduce Tank Killer reload time to that of Lancer, Improve Rocket Pod long range accuracy to 50% from 45% (commit:06ec3db15164fee44ad3016df52d7951bf9607fb, #3080) + * Change: Needle reload time matches the latest cannon weapons, nerf Super Rail gunner damages and range, nerf VTOL Needle/Rail radius and radius damage and increase weights (commit:589b226e512e6e667f481c54bd4e852effc1b378, #3081) + * Change: Pull Mortar into Advanced Bases by removing factory module requirement (commit:93cb444ef71260981cae61ded29d146bd1ce5cd3, #3089) + * Change: Reduce time and cost for Command Turret research by 50% (commit:e8465be7fc6c044ffd72e7aad9dba0c1f865022a, #3121) + * Change: Reduce research topic time and cost for most defenses by 50% (commit:bf408ac0b59c56b51fceda8e9cd54fcd62cdf089, #3122) + * Change: Increase reward for some engineering upgrades to 30% (commit:96e6878d33c4e2d13665051e08a7915ecdec6bde, #3134) +* Other: + * Add: Add autohost and autorating documentation (commit:2ab6c37eeb684f6b1936eb49a263f3412a92dfed, #3138) + * Fix: Fix building with GCC 13 (commit:e872db579ec2847de29d1e3a96b35902f643b9fb, #3090) + 2023-01-01: Version 4.3.3: * General: * Add: Cursor scaling implemented (commit:41f1cc5329d483e659b6b1c345ba8913692336a2, #3016)