From 216694b8f1cf6887d53cdefd34d0a7e61c9ec120 Mon Sep 17 00:00:00 2001 From: past-due <30942300+past-due@users.noreply.github.com> Date: Mon, 8 Jul 2024 11:28:00 -0400 Subject: [PATCH] Tweak initTerrainShaderType logging --- src/terrain.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/terrain.cpp b/src/terrain.cpp index a0daa700889..b31a90afeeb 100644 --- a/src/terrain.cpp +++ b/src/terrain.cpp @@ -2530,8 +2530,8 @@ void initTerrainShaderType() terrainShaderType = determineSupportedTerrainShader(); if (terrainShaderType == TerrainShaderType::FALLBACK) { - debug(LOG_FATAL, "Your system does not support the new terrain renderer. Please check your graphics drivers."); crashHandlingProviderCaptureException(__FUNCTION__, "NewTerrainRendererUnsupported", "", false, true); + debug(LOG_FATAL, "Your system does not support the new terrain renderer. Please check your graphics drivers."); // for now, still use the fallback renderer (in the future, this will be removed) } initializedTerrainShaderType = true;