From 04f908e9b685717ff8bdc3aeae49922f5acf6fa7 Mon Sep 17 00:00:00 2001 From: past-due <30942300+past-due@users.noreply.github.com> Date: Fri, 20 Oct 2023 16:51:19 -0400 Subject: [PATCH] interfaceShutDown: Always shutdown intel map overlay --- src/hci.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/hci.cpp b/src/hci.cpp index 3b78dc942e0..f783b5c24b6 100644 --- a/src/hci.cpp +++ b/src/hci.cpp @@ -965,6 +965,8 @@ bool intInitialise() /* Shut down the in game interface */ void interfaceShutDown() { + intRemoveIntelMapNoAnim(); // always call to ensure overlay screen is destroyed + if (replayOverlayScreen) { widgRemoveOverlayScreen(replayOverlayScreen);