diff --git a/src/multilobbycommands.cpp b/src/multilobbycommands.cpp index bc835384fae..4896c78cf6a 100644 --- a/src/multilobbycommands.cpp +++ b/src/multilobbycommands.cpp @@ -230,12 +230,13 @@ bool processChatLobbySlashCommands(const NetworkTextMessage& message, HostLobbyO const auto& identity = getMultiStats(message.sender).identity; std::string senderhash = identity.publicHashString(64); std::string senderPublicKeyB64 = base64Encode(identity.toBytes(EcKey::Public)); + std::string senderVerifiedStatus = (ingame.VerifiedIdentity[message.sender]) ? "V" : "?"; std::string sendername = NetPlay.players[message.sender].name; std::string sendername64 = base64Encode(std::vector(sendername.begin(), sendername.end())); std::string messagetext = message.text; std::string messagetext64 = base64Encode(std::vector(messagetext.begin(), messagetext.end())); debug(LOG_INFO, "message [%s] [%s]", senderhash.c_str(), message.text); - wz_command_interface_output("WZCHATCMD: %i %s %s %s %s %s\n", message.sender, NetPlay.players[message.sender].IPtextAddress, senderhash.c_str(), senderPublicKeyB64.c_str(), sendername64.c_str(), messagetext64.c_str()); + wz_command_interface_output("WZCHATCMD: %i %s %s %s %s %s %s\n", message.sender, NetPlay.players[message.sender].IPtextAddress, senderhash.c_str(), senderPublicKeyB64.c_str(), senderVerifiedStatus.c_str(), sendername64.c_str(), messagetext64.c_str()); if (strcmp(&message.text[LOBBY_COMMAND_PREFIX_LENGTH], "help") == 0) { lobbyCommand_PrintHelp(static_cast(message.sender));