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Initial attempt at verifying identity on join
Flatpak #1106: Pull request #3059 synchronize by past-due
September 13, 2023 16:00 1h 9m 43s maxsupermanhd:joinidentity
September 13, 2023 16:00 1h 9m 43s
Initial attempt at verifying identity on join
Flatpak #1105: Pull request #3059 synchronize by past-due
September 13, 2023 15:20 34m 18s maxsupermanhd:joinidentity
September 13, 2023 15:20 34m 18s
Initial attempt: use lightmap in the object shader
Flatpak #1104: Commit 06283eb pushed by past-due
September 13, 2023 01:52 57m 37s master
September 13, 2023 01:52 57m 37s
Initial attempt: use lightmap in the object shader
Flatpak #1103: Pull request #3375 synchronize by past-due
September 13, 2023 00:35 1h 8m 8s past-due:2023_09_lightmap_objects_2
September 13, 2023 00:35 1h 8m 8s
Fix damage formula against structures/features
Flatpak #1101: Pull request #3361 synchronize by KJeff01
September 12, 2023 18:21 1h 8m 24s KJeff01:damageFormulaFix
September 12, 2023 18:21 1h 8m 24s
Remove some branches in high terrain shader
Flatpak #1100: Commit 06cdbae pushed by past-due
September 11, 2023 02:48 1h 5m 14s master
September 11, 2023 02:48 1h 5m 14s
Terrain water rendering / shader tweaks
Flatpak #1099: Pull request #3373 synchronize by past-due
September 11, 2023 00:21 1h 18m 47s past-due:2023_09_terrain_rendering_tweaks_2
September 11, 2023 00:21 1h 18m 47s
Terrain water rendering / shader tweaks
Flatpak #1096: Pull request #3373 synchronize by past-due
September 10, 2023 22:12 1h 48m 34s past-due:2023_09_terrain_rendering_tweaks_2
September 10, 2023 22:12 1h 48m 34s