diff --git a/README.md b/README.md index ae0af62..02b2f19 100644 --- a/README.md +++ b/README.md @@ -48,7 +48,7 @@ The `readShader` and `makeShader` functions take a fragment shader —specified **Vertex shader generation observations** -- The `matrices` parameter uses the following mask bit fields `Tree.vMatrix`, `Tree.pMatrix`, `Tree.mvMatrix`, `Tree.pmvMatrix`, and `Tree.NONE` which is the default, to determine how vertices are projected onto NDC, according to the following rules: +- The `matrices` parameter uses the following mask bit fields `Tree.vMatrix`, `Tree.pMatrix`, `Tree.mvMatrix`, `Tree.pmvMatrix`, `Tree.mMatrix` and `Tree.NONE` which is the default, to determine how vertices are projected onto NDC, according to the following rules: | Mask bit fields | `gl_Position` | |----------------------------------------------------|--------------------------------------------------------------| | `Tree.NONE` | `aPosition` |