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LINK.LNK
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LINK.LNK
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org $00010000
text group
bss group bss
section .text,text
section ASM,text
section .data,text
section .rdata,text
section .ctors,text
section .dtors,text
section .sdata,text
section .sbss,bss
section .bss,bss
include SPEC_PSX/PSXMAIN.OBJ
include GAME/GAMEFLOW.OBJ
include GAME/CONTROL.OBJ
include GAME/LARA.OBJ
include SPEC_PSX/GPU.OBJ
;include GAME/FONT.OBJ
include GAME/TEXT.OBJ
include GAME/DELSTUFF.OBJ
include GAME/DELTAPAK.OBJ
include GAME/DOOR.OBJ
include GAME/DRAW.OBJ
include GAME/BOX.OBJ
include GAME/CAMERA.OBJ
include GAME/COLLIDE.OBJ
include GAME/ITEMS.OBJ
include GAME/DEBRIS.OBJ
include GAME/SPOTCAM.OBJ
include GAME/EFFECT2.OBJ
include GAME/TOMB4FX.OBJ
include GAME/EFFECTS.OBJ
include GAME/FLMTORCH.OBJ
include GAME/HAIR.OBJ
include GAME/HEALTH.OBJ
include GAME/NEWINV2.OBJ
include GAME/LARAFIRE.OBJ
include GAME/LARAFLAR.OBJ
include GAME/LARA1GUN.OBJ
include GAME/LARA2GUN.OBJ
include GAME/LARACLMB.OBJ
include GAME/LARASWIM.OBJ
include GAME/LARASURF.OBJ
include GAME/LOT.OBJ
include GAME/LARAMISC.OBJ
include SPEC_PSX/LOT_S.OBJ
include GAME/MISSILE.OBJ
include GAME/OBJECTS.OBJ
include GAME/PEOPLE.OBJ
include GAME/SAVEGAME.OBJ
include GAME/SOUND.OBJ
include GAME/SPHERE.OBJ
include GAME/SWITCH.OBJ
include GAME/PICKUP.OBJ
include GAME/OBJLIGHT.OBJ
;include GAME/FOOTPRNT.OBJ
include SPEC_PSX/3D_GEN.OBJ
include SPEC_PSX/CD.OBJ
include GAME/TRAPS.OBJ
include SPEC_PSX/MOVIE.OBJ
include SPEC_PSX/FILE.OBJ
include SPEC_PSX/MALLOC.OBJ
;FIXME GPU.OBJ should be here ,_,
include SPEC_PSX/MISC.OBJ
include SPEC_PSX/3D_OBJ.OBJ
;include SPEC_PSX/C_MATH.OBJ
include SPEC_PSX/PSXINPUT.OBJ
;include SPEC_PSX/GEN_DRAW.OBJ
include SPEC_PSX/ROOMLOAD.OBJ
include SPEC_PSX/LOAD_LEV.OBJ
include SPEC_PSX/ROOMLETB.OBJ
;include SPEC_PSX/PRINTOBJ.OBJ
;include SPEC_PSX/NEWSHIT.OBJ
include SPEC_PSX/MATHS.OBJ
;include SPEC_PSX/CATAN.OBJ
include SPEC_PSX/DRAWSPKS.OBJ
;include SPEC_PSX/LITE_SRC.OBJ
include SPEC_PSX/PSOUTPUT.OBJ
include SPEC_PSX/SPECIFIC.OBJ
include SPEC_PSX/PROFILE.OBJ
include SPEC_PSX/MEMCARD.OBJ
include SPEC_PSX/COLLIDE_S.OBJ
include SPEC_PSX/CONTROL_S.OBJ
include SPEC_PSX/DRAWSKY.OBJ
include SPEC_PSX/DRAWOBJ.OBJ
include SPEC_PSX/SPUSOUND.OBJ
;include SPEC_PSX/AMATHS.OBJ
;include SPEC_PSX/DOOR_S.OBJ
;include SPEC_PSX/GET.OBJ
include SPEC_PSX/GETSTUFF.OBJ
;include SPEC_PSX/QUICKDRAW.OBJ
include SPEC_PSX/ANIMITEM.OBJ
include SPEC_PSX/FOOTPRNT_S.OBJ
;include SPEC_PSX/CALCHAIR.OBJ
include SPEC_PSX/CALCLARA.OBJ
include SPEC_PSX/LIGHT.OBJ
include SPEC_PSX/SHADOWS.OBJ
include SPEC_PSX/FXCTRL.OBJ
include SPEC_PSX/FXDRAW.OBJ
include SPEC_PSX/FXTRIG.OBJ
include SPEC_PSX/TEXT_S.OBJ
include SPEC_PSX/SPHERES.OBJ
include SPEC_PSX/BUBBLES.OBJ
include SPEC_PSX/SPARKS.OBJ
include SPEC_PSX/DELTAPAK_S.OBJ
include SPEC_PSX/SFX.OBJ
include SPEC_PSX/LOADSAVE.OBJ
include SPEC_PSX/CARDHDR.OBJ
include SPEC_PSX/REQUEST.OBJ
include SPEC_PSX/GLOBALS.OBJ
include SPEC_PSX/DRAWPHAS.OBJ
include GAME/CODEWAD.OBJ
;Reloc objects (Uncomment when RELOC disabled)
;include SPEC_PSX/TITSEQ.OBJ
;include GAME/SETUP.OBJ
inclib C:/psyq/lib/LIBAPI.LIB
inclib C:/psyq/lib/LIBC.LIB
inclib C:/psyq/lib/LIBCARD.LIB
inclib C:/psyq/lib/LIBGTE.LIB
inclib C:/psyq/lib/LIBGPU.LIB
inclib C:/psyq/lib/LIBETC.LIB
inclib C:/psyq/lib/LIBSN.LIB
inclib C:/psyq/lib/LIBCD.LIB
inclib C:/psyq/lib/LIBMCRD.LIB
inclib C:/psyq/lib/LIBSPU.LIB
inclib C:/psyq/lib/LIBPAD.LIB
regs pc=__SN_ENTRY_POINT