From 7329a1eb9ba32629ce9e3271006bacea7a2bbdce Mon Sep 17 00:00:00 2001 From: Marc-Antoine Lortie Date: Fri, 24 Dec 2021 09:02:07 -0500 Subject: [PATCH] Fixed buckshot bullet impact not playing texture sound. --- cl_dll/ev_hldm.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/cl_dll/ev_hldm.cpp b/cl_dll/ev_hldm.cpp index 892f2ab51..69aeaf43a 100644 --- a/cl_dll/ev_hldm.cpp +++ b/cl_dll/ev_hldm.cpp @@ -426,6 +426,7 @@ void EV_HLDM_FireBullets( int idx, float *forward, float *right, float *up, int break; case BULLET_PLAYER_BUCKSHOT: + EV_HLDM_PlayTextureSound( idx, &tr, vecSrc, vecEnd, iBulletType ); EV_HLDM_DecalGunshot( &tr, iBulletType ); break;