You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Tons of viewmodels clip really badly with the first person camera with the widescreen FOV setting enabled. Here are two screenshots from CZ for example. Especially with some weapons like the grenade, the clipping is extreme.
The text was updated successfully, but these errors were encountered:
kisak-valve
changed the title
[HL25] "Allow Widescreen Field of View" setting causes a lot of viewmodel clipping in CS 1.6 and CS:CZ
CS 1.6 and CS:CZ "Allow Widescreen Field of View" setting causes a lot of viewmodel clipping
Dec 15, 2024
Tons of viewmodels clip really badly with the first person camera with the widescreen FOV setting enabled. Here are two screenshots from CZ for example. Especially with some weapons like the grenade, the clipping is extreme.
The text was updated successfully, but these errors were encountered: