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[TF2] spawnroom_door_left and spawnroom_door_right doesn't use their blue texture. #6842

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Churkinator opened this issue Dec 7, 2024 · 0 comments

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@Churkinator
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spawnroom_door_left and spawnroom_door_right were supposed to use 2 textures: one for the red team and one for the blue team, but right now they only use the red team texture. Blue team texture and material file are still in the game files (you can find them in the: materials/models/props_farm/).

Unusued blue texture:
spawnroom_door_skin2

How to fix:

  1. Decompile spawnroom_door_left.mdl and spawnroom_door_right.mdl (located in: models/props_farm/)
  2. In the both .qc files add:
$texturegroup "skinfamilies"
{
	{ "spawnroom_door"		}
	{ "spawnroom_door_skin2"	}
}

This fixes the issue, however, as far as I understand, the blue texture will be visible only on 2fort right now and the map itself should be recompiled too, because for some reason with introducing the new texture lighting for these doors breaks.

Current:
Снимок экрана (3988)

"Fixed":
Снимок экрана (3987)

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