A repository for the Unreal project used for my and @gigsabytes' final project for CMPM 164 at UCSC
Members
Gigi Bachtel - FleX integration and configuration, Material and mesh creation, Scene Arrangement
Valentino Abate - FleX integration and configuration, Blueprint programming, Event timelining
Contents
This repository contains the code and assets associated with the Unreal project used to create our project. This project will only run in a compiled version of NVIDIA's flex branch of the Unreal engine.
Links To Project Deliverables
- Source Code (This repository)
- Highlight Video
- Final Presentation
- SIGGRAPH-style paper