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ModuleNotFoundError #71
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Did you press the "install or update uplogic module" button in the addon preferences? |
Thank you very much @IzaZed |
Since it's been reported that sometimes even manually installing via PIP isn't working for iOS, I'll provide the "hacky" way First you need to locate the python package installation, for iOS I don't know if it's the same, but for Linux and Windows it's under ".../Release/3.0/python/lib/site-packages/" |
Oh Great, Thanks, Your "hack" worked! Now logic nodes are functioning. For everybody's reference, this is how it worked. I am using a Mac (macOS 12.5.1). And my UPBGE version is (UPBGE 0.34.0 alpha)
But thanks to @IzaZed for the 'hack'. |
Também estou tendo problemas no Módulo uplogic mas na versão actualizada da UPBGE 0.36 Mesmo seguindo os passos acima, não estou conseguindo solucionar. |
Adding logic nodes on mac does not work.
Logic Bricks work. After running the game and hitting Esc it shows following error:
[ERROR] KX_PythonComponent[NodeTree] - Failed to invoke the start callback.
Traceback (most recent call last):
File "/Users/mahesh/Desktop/untitled1.blend/nl_nodetree.py", line 58, in start
File "/Users/mahesh/Desktop/untitled1.blend/nl_nodetree.py", line 11, in init
ModuleNotFoundError: No module named 'uplogic'
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