Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Player sometimes plays duplicated when synced with transport #1295

Open
V-o-y-a-g-e-r00 opened this issue Dec 1, 2024 · 0 comments
Open

Comments

@V-o-y-a-g-e-r00
Copy link

To Reproduce

    this.testPlayer?.sync();
    this.testPlayer?.start(2);
    this.testPlayer.onstop = () => {
      console.log("onstop", performance.now())
    }

    Tone.getTransport().schedule((time) => {
      Tone.getTransport().seconds = 2;
    }, 2.9);

Duplicating the launch will be heard as louder playback.
Also, the console will display two stops at the same time (the same or almost the same time values ​​will follow each other)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant