How are you implementing Holes in the Terrain 3D 0.9 beta? #279
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I'm super interested in seeing how you added punching holes in the terrain from a learning standpoint. Would be nice if you explained it in you Part 2 video. Like a high level explanation. I want to try and do it in procedural way. Ill definitely be waiting for you part 2 upload. I could just look at the source but what fun is that. lol |
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The video is for usage, not how it works, otherwise it would be 4-8 hours. Holes in Physics Lines 297 to 300 in 65f36b1 Line 340 in 65f36b1 Holes in mesh Terrain3D/src/shaders/main.glsl Lines 119 to 121 in 65f36b1 |
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The video is for usage, not how it works, otherwise it would be 4-8 hours.
Holes in Physics
Terrain3D/src/terrain_3d.cpp
Lines 297 to 300 in 65f36b1
Terrain3D/src/terrain_3d.cpp
Line 340 in 65f36b1
Holes in mesh
Terrain3D/src/shaders/main.glsl
Lines 119 to 121 in 65f36b1