From c8d1b4d4c1169fea5b05b09437b44a11a92dd8b5 Mon Sep 17 00:00:00 2001 From: Cory Petkovsek <632766+TokisanGames@users.noreply.github.com> Date: Sun, 29 Oct 2023 15:59:34 +0700 Subject: [PATCH] Update and rename feature_request.md to feature_request.yml --- .github/ISSUE_TEMPLATE/feature_request.md | 20 -------------- .github/ISSUE_TEMPLATE/feature_request.yml | 32 ++++++++++++++++++++++ 2 files changed, 32 insertions(+), 20 deletions(-) delete mode 100644 .github/ISSUE_TEMPLATE/feature_request.md create mode 100644 .github/ISSUE_TEMPLATE/feature_request.yml diff --git a/.github/ISSUE_TEMPLATE/feature_request.md b/.github/ISSUE_TEMPLATE/feature_request.md deleted file mode 100644 index bbcbbe7d..00000000 --- a/.github/ISSUE_TEMPLATE/feature_request.md +++ /dev/null @@ -1,20 +0,0 @@ ---- -name: Feature request -about: Suggest an idea for this project -title: '' -labels: '' -assignees: '' - ---- - -**Is your feature request related to a problem? Please describe.** -A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] - -**Describe the solution you'd like** -A clear and concise description of what you want to happen. - -**Describe alternatives you've considered** -A clear and concise description of any alternative solutions or features you've considered. - -**Additional context** -Add any other context or screenshots about the feature request here. diff --git a/.github/ISSUE_TEMPLATE/feature_request.yml b/.github/ISSUE_TEMPLATE/feature_request.yml new file mode 100644 index 00000000..a2a2ba0a --- /dev/null +++ b/.github/ISSUE_TEMPLATE/feature_request.yml @@ -0,0 +1,32 @@ +name: Feature request +description: Suggest an idea for Terrain3D, or something else that isn't a technical issue +body: + +- type: markdown + attributes: + value: | + Have you reviewed the [status](https://github.com/TokisanGames/Terrain3D/wiki#project-status) of current and pending features? + Terrain3D is a heightmap based terrain. Realtime modification is technically possible, that's how we edit it, but most gamedevs who want destructable terrains are better served with [Zylann's Voxel Tools](https://github.com/Zylann/godot_voxel). + +- type: textarea + attributes: + label: Description + description: | + Please describe the feature you would like to see in Terrain3D, how it might work, and why it's helpful. + Include examples of other terrain systems, GDC talks, white papers, and links to blogs or code that will be good reference information to start from. + validations: + required: true + +- type: dropdown + id: volunteering + attributes: + label: Are you willing to help create this feature? + description: | + If so, this issue and our conversations on discord will help make sure your efforts are aligned with other plans. + If not, the feature will be considered by contributors, but no promises. + options: + - '' + - 'Yes' + - 'No' + validations: + required: true