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With fixed overlay and division by zero fixed #358
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Looking good, thanks! Please add an example sketch that demonstrates how to use this and some documentation to the README. Maybe an animated GIF for the README? |
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#include "OLEDDisplay.h" | |||
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#include <stdlib.h> |
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What do you need this one for?
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Sorry, there’s a war in Ukraine and my Ukrainian home has been destroyed by russian nazi so I cannot check. I suppose, vscode added it automatically for some call. Could you check it please. It’s easy - just comment it out and try to compile
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Hi!
Maybe we could return to this, could we? What should I do? Add an example and that's all?
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Thanks for coming back to this. If you could address my feedback I'd certainly appreciate it.
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gimme some time pls, I cannot get arduion working yet. looks like they changed something
Resolves #356:
3 methods added to the API:
void setFixedOverlay(FixedOverlayCallback fixedOverlayCallback)
to set fixed overlay drawing foo.void setFixedOverlayFrames(const FrameCallback* fixedOverlayFramesList, int noOverlayFramesCount)
to set the list of frames on which this fixed overlay will be drawn (by specifying frames callbacks, which could be useful during list changes).void setFixedOverlayFrames(int* fixedOverlayFramesList, int noOverlayFramesCount)
to set the list of frames on which this fixed overlay will be drawn (by specifying frames numbers)Usage example: