forked from TheOfficialFloW/VitaShell
-
Notifications
You must be signed in to change notification settings - Fork 0
/
refresh.c
580 lines (478 loc) · 17.2 KB
/
refresh.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
/*
VitaShell
Copyright (C) 2015-2018, TheFloW
Copyright (C) 2017, VitaSmith
Copyright (C) 2018, TheRadziu
Copyright (C) 2020, SilicaAndPina
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "main.h"
#include "init.h"
#include "io_process.h"
#include "refresh.h"
#include "package_installer.h"
#include "sfo.h"
#include "file.h"
#include "message_dialog.h"
#include "language.h"
#include "utils.h"
#include "rif.h"
#include "pfs.h"
// Note: The promotion process is *VERY* sensitive to the directories used below
// Don't change them unless you know what you are doing!
#define APP_TEMP "ux0:temp/app"
#define DLC_TEMP "ux0:temp/addcont"
#define PATCH_TEMP "ux0:temp/patch"
#define PSM_TEMP "ux0:temp/game"
#define THEME_TEMP "ux0:temp/theme"
#define MAX_DLC_PER_TITLE 1024
int isCustomHomebrew(const char* path) {
uint32_t work[RIF_SIZE/4];
if (ReadFile(path, work, sizeof(work)) != sizeof(work))
return 0;
for (int i = 0; i < sizeof(work) / sizeof(uint32_t); i++)
if (work[i] != 0)
return 0;
return 1;
}
int refreshNeeded(const char *app_path, const char* content_type) {
char appmeta_path[MAX_PATH_LENGTH];
char appmeta_param[MAX_PATH_LENGTH];
char sfo_path[MAX_PATH_LENGTH];
int mounted_appmeta;
char titleid[12], contentid[50], appver[8];
if(strcmp(content_type,"psm") == 0)
{
char contentid_path[MAX_PATH_LENGTH];
void *cidFile = NULL;
//Initalize buffers
memset(titleid,0,12);
memset(contentid,0,50);
memset(appver,0,8);
snprintf(contentid_path, MAX_PATH_LENGTH, "%s/RW/System/content_id", app_path);
// Get content id
int contentid_size = allocateReadFile(contentid_path, &cidFile);
if(contentid_size != 48) //Check if valid contentid file
return 0;
// Get title id from content id
strncpy(titleid,cidFile+7,9);
strncpy(contentid,cidFile,49);
free(cidFile);
}
else {
// Read param.sfo
snprintf(sfo_path, MAX_PATH_LENGTH, "%s/sce_sys/param.sfo", app_path);
void *sfo_buffer = NULL;
int sfo_size = allocateReadFile(sfo_path, &sfo_buffer);
if (sfo_size < 0)
return 0;
// Get title and content ids
getSfoString(sfo_buffer, "TITLE_ID", titleid, sizeof(titleid));
getSfoString(sfo_buffer, "CONTENT_ID", contentid, sizeof(contentid));
getSfoString(sfo_buffer, "APP_VER", appver, sizeof(appver));
// Free sfo buffer
free(sfo_buffer);
}
// Check if app or dlc exists
if (((strcmp(content_type, "app") == 0)||(strcmp(content_type, "dlc") == 0)||(strcmp(content_type,"psm") == 0))&&(checkAppExist(titleid))) {
char rif_name[48];
char rif_path[MAX_PATH_LENGTH];
uint64_t aid;
sceRegMgrGetKeyBin("/CONFIG/NP", "account_id", &aid, sizeof(uint64_t));
// Check if bounded rif file exits
_sceNpDrmGetRifName(rif_name, aid);
if (strcmp(content_type, "app") == 0)
snprintf(rif_path, MAX_PATH_LENGTH, "ux0:license/app/%s/%s", titleid, rif_name);
else if (strcmp(content_type, "dlc") == 0)
snprintf(rif_path, MAX_PATH_LENGTH, "ux0:license/addcont/%s/%s/%s", titleid, &contentid[20], rif_name);
if (checkFileExist(rif_path))
return 0;
// Check if fixed rif file exits
_sceNpDrmGetFixedRifName(rif_name, 0);
if (strcmp(content_type, "app") == 0)
snprintf(rif_path, MAX_PATH_LENGTH, "ux0:license/app/%s/%s", titleid, rif_name);
else if (strcmp(content_type, "dlc") == 0)
snprintf(rif_path, MAX_PATH_LENGTH, "ux0:license/addcont/%s/%s/%s", titleid, &contentid[20], rif_name);
if (checkFileExist(rif_path))
return 0;
if(strcmp(content_type,"psm") == 0)
return 0;
}
// Check if patch for installed app exists
else if (strcmp(content_type, "patch") == 0) {
if (!checkAppExist(titleid))
return 0;
if (checkFileExist(sfo_path)) {
void *sfo_buffer = NULL;
snprintf(appmeta_path, MAX_PATH_LENGTH, "ux0:appmeta/%s", titleid);
pfsUmount();
if(pfsMount(appmeta_path)<0)
return 0;
//Now read it
snprintf(appmeta_param, MAX_PATH_LENGTH, "ux0:appmeta/%s/param.sfo", titleid);
int sfo_size = allocateReadFile(appmeta_param, &sfo_buffer);
if (sfo_size < 0)
return sfo_size;
char promoted_appver[8];
getSfoString(sfo_buffer, "APP_VER", promoted_appver, sizeof(promoted_appver));
pfsUmount();
//Finally compare it
if (strcmp(appver, promoted_appver) == 0)
return 0;
}
}
return 1;
}
int refreshApp(const char *app_path) {
char work_bin_path[MAX_PATH_LENGTH];
int res;
snprintf(work_bin_path, MAX_PATH_LENGTH, "%s/sce_sys/package/work.bin", app_path);
// Remove work.bin for custom homebrews
if (isCustomHomebrew(work_bin_path)) {
sceIoRemove(work_bin_path);
} else if (!checkFileExist(work_bin_path)) {
// If available, restore work.bin from licenses.db
void *sfo_buffer = NULL;
char sfo_path[MAX_PATH_LENGTH], contentid[50];
snprintf(sfo_path, MAX_PATH_LENGTH, "%s/sce_sys/param.sfo", app_path);
int sfo_size = allocateReadFile(sfo_path, &sfo_buffer);
if (sfo_size > 0) {
getSfoString(sfo_buffer, "CONTENT_ID", contentid, sizeof(contentid));
uint8_t* rif = query_rif(LICENSE_DB, contentid);
if (rif != NULL) {
int fh = sceIoOpen(work_bin_path, SCE_O_WRONLY | SCE_O_CREAT, 0777);
if (fh > 0) {
sceIoWrite(fh, rif, RIF_SIZE);
sceIoClose(fh);
}
free(rif);
}
}
free(sfo_buffer);
}
// Promote vita app/vita dlc/vita patch (if needed)
res = promoteApp(app_path);
return (res < 0) ? res : 1;
}
// target_type should be either SCE_S_IFREG for files or SCE_S_IFDIR for directories
int parse_dir_with_callback(int target_type, const char* path, void(*callback)(void*, const char*, const char*), void* data) {
SceUID dfd = sceIoDopen(path);
if (dfd >= 0) {
int res = 0;
do {
SceIoDirent dir;
memset(&dir, 0, sizeof(SceIoDirent));
res = sceIoDread(dfd, &dir);
if (res > 0) {
if ((dir.d_stat.st_mode & SCE_S_IFMT) == target_type) {
callback(data, path, dir.d_name);
if (cancelHandler()) {
closeWaitDialog();
setDialogStep(DIALOG_STEP_CANCELED);
return -1;
}
}
}
} while (res > 0);
sceIoDclose(dfd);
}
return 0;
}
typedef struct {
int refresh_pass;
int count;
int processed;
int refreshed;
} refresh_data_t;
typedef struct {
refresh_data_t *refresh_data;
char* list[MAX_DLC_PER_TITLE];
int list_size;
} dlc_data_t;
typedef struct {
int copy_pass;
int count;
int processed;
int copied;
int cur_depth;
int max_depth;
uint8_t* rif;
} license_data_t;
void app_callback(void* data, const char* dir, const char* subdir) {
refresh_data_t *refresh_data = (refresh_data_t*)data;
char path[MAX_PATH_LENGTH];
if (strcasecmp(subdir, vitashell_titleid) == 0)
return;
if (refresh_data->refresh_pass) {
snprintf(path, MAX_PATH_LENGTH, "%s/%s", dir, subdir);
if (refreshNeeded(path, "app")) {
// Move the directory to temp for installation
removePath(APP_TEMP, NULL);
sceIoRename(path, APP_TEMP);
if (refreshApp(APP_TEMP) == 1)
refresh_data->refreshed++;
else
// Restore folder on error
sceIoRename(APP_TEMP, path);
}
SetProgress(++refresh_data->processed, refresh_data->count);
} else {
refresh_data->count++;
}
}
void dlc_callback_inner(void* data, const char* dir, const char* subdir) {
dlc_data_t *dlc_data = (dlc_data_t*)data;
char path[MAX_PATH_LENGTH];
// Ignore "sce_sys" and "sce_pfs" directories
if (strncasecmp(subdir, "sce_", 4) == 0)
return;
if (dlc_data->refresh_data->refresh_pass) {
snprintf(path, MAX_PATH_LENGTH, "%s/%s", dir, subdir);
if (dlc_data->list_size < MAX_DLC_PER_TITLE)
dlc_data->list[dlc_data->list_size++] = strdup(path);
} else {
dlc_data->refresh_data->count++;
}
}
void dlc_callback_outer(void* data, const char* dir, const char* subdir) {
refresh_data_t *refresh_data = (refresh_data_t*)data;
dlc_data_t dlc_data;
dlc_data.refresh_data = refresh_data;
dlc_data.list_size = 0;
char path[MAX_PATH_LENGTH];
// Get the title's dlc subdirectories
int len = snprintf(path, sizeof(path), "%s/%s", dir, subdir);
parse_dir_with_callback(SCE_S_IFDIR, path, dlc_callback_inner, &dlc_data);
if (refresh_data->refresh_pass) {
// For dlc, the process happens in two phases to avoid promotion errors:
// 1. Move all dlc that require refresh out of addcont/title_id
// 2. Refresh the moved dlc_data
for (int i = 0; i < dlc_data.list_size; i++) {
if (refreshNeeded(dlc_data.list[i], "dlc")) {
snprintf(path, MAX_PATH_LENGTH, DLC_TEMP "/%s", &dlc_data.list[i][len + 1]);
removePath(path, NULL);
sceIoRename(dlc_data.list[i], path);
} else {
free(dlc_data.list[i]);
dlc_data.list[i] = NULL;
SetProgress(++refresh_data->processed, refresh_data->count);
}
}
// Now that the dlc we need are out of addcont/title_id, refresh them
for (int i = 0; i < dlc_data.list_size; i++) {
if (dlc_data.list[i] != NULL) {
snprintf(path, MAX_PATH_LENGTH, DLC_TEMP "/%s", &dlc_data.list[i][len + 1]);
if (refreshApp(path) == 1)
refresh_data->refreshed++;
else
sceIoRename(path, dlc_data.list[i]);
SetProgress(++refresh_data->processed, refresh_data->count);
free(dlc_data.list[i]);
}
}
}
}
void patch_callback(void* data, const char* dir, const char* subdir) {
refresh_data_t *refresh_data = (refresh_data_t*)data;
char path[MAX_PATH_LENGTH];
if (refresh_data->refresh_pass) {
snprintf(path, MAX_PATH_LENGTH, "%s/%s", dir, subdir);
if (refreshNeeded(path, "patch")) {
// Move the directory to temp for installation
removePath(PATCH_TEMP, NULL);
sceIoRename(path, PATCH_TEMP);
if (refreshApp(PATCH_TEMP) == 1)
refresh_data->refreshed++;
else
// Restore folder on error
sceIoRename(PATCH_TEMP, path);
}
SetProgress(++refresh_data->processed, refresh_data->count);
} else {
refresh_data->count++;
}
}
void psm_callback(void* data, const char* dir, const char* subdir) {
refresh_data_t *refresh_data = (refresh_data_t*)data;
char path[MAX_PATH_LENGTH];
if (strcasecmp(subdir, vitashell_titleid) == 0)
return;
if (refresh_data->refresh_pass) {
snprintf(path, MAX_PATH_LENGTH, "%s/%s", dir, subdir);
if (refreshNeeded(path, "psm")) {
char contentid_path[MAX_PATH_LENGTH];
snprintf(contentid_path, MAX_PATH_LENGTH, "%s/RW/System/content_id", path);
char titleid[12];
void *cidFile = NULL;
// Initalize Bufer
memset(titleid,0,12);
// Get content id
allocateReadFile(contentid_path, &cidFile);
// Get title id from content id
strncpy(titleid,cidFile+7,9);
//free buffers
free(cidFile);
// Get promote path
char promote_path[MAX_PATH_LENGTH];
snprintf(promote_path,MAX_PATH_LENGTH,"%s/%s",PSM_TEMP,titleid);
// Move the directory to temp for installation
removePath(promote_path, NULL);
sceIoRename(path, promote_path);
// Finally call promote
if (promotePsm(PSM_TEMP,titleid) == 0)
refresh_data->refreshed++;
else
sceIoRename(promote_path, path); // Restore folder on error
}
SetProgress(++refresh_data->processed, refresh_data->count);
} else {
refresh_data->count++;
}
}
int refresh_thread(SceSize args, void *argp) {
SceUID thid = -1;
refresh_data_t refresh_data = { 0, 0, 0, 0 };
// Lock power timers
powerLock();
// Set progress to 0%
sceMsgDialogProgressBarSetValue(SCE_MSG_DIALOG_PROGRESSBAR_TARGET_BAR_DEFAULT, 0);
sceKernelDelayThread(DIALOG_WAIT); // Needed to see the percentage
// Get the app count
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:app", app_callback, &refresh_data) < 0)
goto EXIT;
// Get the dlc count
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:addcont", dlc_callback_outer, &refresh_data) < 0)
goto EXIT;
// Get the patch count
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:patch", patch_callback, &refresh_data) < 0)
goto EXIT;
// Get the psm count
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:psm", psm_callback, &refresh_data) < 0)
goto EXIT;
// Update thread
thid = createStartUpdateThread(refresh_data.count, 0);
// Make sure we have the temp directories we need
sceIoMkdir("ux0:temp", 0006);
sceIoMkdir(DLC_TEMP, 0006);
sceIoMkdir(PATCH_TEMP, 0006);
sceIoMkdir(PSM_TEMP, 0006);
refresh_data.refresh_pass = 1;
// Refresh apps
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:app", app_callback, &refresh_data) < 0)
goto EXIT;
// Refresh dlc
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:addcont", dlc_callback_outer, &refresh_data) < 0)
goto EXIT;
// Refresh patch
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:patch", patch_callback, &refresh_data) < 0)
goto EXIT;
// Refresh psm
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:psm", psm_callback, &refresh_data) < 0)
goto EXIT;
sceIoRmdir(DLC_TEMP);
sceIoRmdir(PATCH_TEMP);
sceIoRmdir(PSM_TEMP);
// Set progress to 100%
sceMsgDialogProgressBarSetValue(SCE_MSG_DIALOG_PROGRESSBAR_TARGET_BAR_DEFAULT, 100);
sceKernelDelayThread(COUNTUP_WAIT);
// Close
closeWaitDialog();
infoDialog(language_container[REFRESHED], refresh_data.refreshed);
EXIT:
if (thid >= 0)
sceKernelWaitThreadEnd(thid, NULL, NULL);
// Unlock power timers
powerUnlock();
return sceKernelExitDeleteThread(0);
}
// Note: This is currently not optimized AT ALL.
// Ultimately, we want to use a single transaction and avoid trying to
// re-insert rifs that are already present.
void license_file_callback(void* data, const char* dir, const char* file) {
license_data_t *license_data = (license_data_t*)data;
char path[MAX_PATH_LENGTH];
// Ignore non rif content
if ((strlen(file) < 4) || (strcasecmp(&file[strlen(file) - 4], ".rif") != 0))
return;
if (license_data->copy_pass) {
snprintf(path, sizeof(path), "%s/%s", dir, file);
SceUID fd = sceIoOpen(path, SCE_O_RDONLY, 0777);
if (fd > 0) {
int read = sceIoRead(fd, license_data->rif, RIF_SIZE);
if (read == RIF_SIZE) {
if (insert_rif(LICENSE_DB, license_data->rif) == 0)
license_data->copied++;
}
sceIoClose(fd);
}
SetProgress(++license_data->processed, license_data->count);
} else {
license_data->count++;
}
}
void license_dir_callback(void* data, const char* dir, const char* subdir) {
license_data_t *license_data = (license_data_t*)data;
char path[MAX_PATH_LENGTH];
snprintf(path, sizeof(path), "%s/%s", dir, subdir);
if (++license_data->cur_depth == license_data->max_depth)
parse_dir_with_callback(SCE_S_IFREG, path, license_file_callback, data);
else
parse_dir_with_callback(SCE_S_IFDIR, path, license_dir_callback, data);
license_data->cur_depth--;
}
int license_thread(SceSize args, void *argp) {
SceUID thid = -1;
license_data_t license_data = { 0, 0, 0, 0, 0, 1, malloc(RIF_SIZE) };
if (license_data.rif == NULL)
goto EXIT;
// Lock power timers
powerLock();
// Set progress to 0%
sceMsgDialogProgressBarSetValue(SCE_MSG_DIALOG_PROGRESSBAR_TARGET_BAR_DEFAULT, 0);
sceKernelDelayThread(DIALOG_WAIT); // Needed to see the percentage
// NB: ux0:license access requires elevated permisions
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:license/app", license_dir_callback, &license_data) < 0)
goto EXIT;
license_data.max_depth++;
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:license/addcont", license_dir_callback, &license_data) < 0)
goto EXIT;
// Update thread
thid = createStartUpdateThread(license_data.count, 0);
// Create the DB if needed
SceUID fd = sceIoOpen(LICENSE_DB, SCE_O_RDONLY, 0777);
if (fd > 0) {
sceIoClose(fd);
} else if (create_db(LICENSE_DB, LICENSE_DB_SCHEMA) != 0) {
goto EXIT;
}
// Insert the licenses
license_data.copy_pass = 1;
license_data.max_depth = 1;
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:license/app", license_dir_callback, &license_data) < 0)
goto EXIT;
license_data.max_depth++;
if (parse_dir_with_callback(SCE_S_IFDIR, "ux0:license/addcont", license_dir_callback, &license_data) < 0)
goto EXIT;
// Set progress to 100%
sceMsgDialogProgressBarSetValue(SCE_MSG_DIALOG_PROGRESSBAR_TARGET_BAR_DEFAULT, 100);
sceKernelDelayThread(COUNTUP_WAIT);
// Close
closeWaitDialog();
infoDialog(language_container[IMPORTED_LICENSES], license_data.copied);
EXIT:
if (thid >= 0)
sceKernelWaitThreadEnd(thid, NULL, NULL);
// Unlock power timers
powerUnlock();
free(license_data.rif);
return sceKernelExitDeleteThread(0);
}