From d2fbd89a47fb7a616b709f6fa8ea2d570ed89dcf Mon Sep 17 00:00:00 2001
From: Phar
Date: Mon, 13 Nov 2023 09:12:42 -0600
Subject: [PATCH] Additional edge cases, variable name changes, and some tweaks
to UI.
---
WebHostLib/options.py | 29 ++++++++++--
WebHostLib/templates/player-options.html | 3 +-
docs/world api.md | 8 ++--
test/webhost/test_option_presets.py | 59 ++++++++++++++++++++----
worlds/rogue_legacy/Presets.py | 17 +++----
worlds/rogue_legacy/__init__.py | 4 +-
6 files changed, 93 insertions(+), 27 deletions(-)
diff --git a/WebHostLib/options.py b/WebHostLib/options.py
index fb1a637111d1..49146c9ddb34 100644
--- a/WebHostLib/options.py
+++ b/WebHostLib/options.py
@@ -119,17 +119,40 @@ def get_html_doc(option_type: type(Options.Option)) -> str:
player_options["gameOptions"] = game_options
player_options["presetOptions"] = {}
- for preset_name, presets in world.web.options_presets.items():
+ for preset_name, preset in world.web.options_presets.items():
player_options["presetOptions"][preset_name] = {}
- for option_name, option_value in presets.items():
+ for option_name, option_value in preset.items():
+ # Random range type settings are not valid.
+ assert (option_value not in ["random-low", "random-high", "random-middle"] and
+ not str(option_value).startswith("random-")), \
+ f"Invalid preset value '{option_value}' for '{option_name}' in '{preset_name}'. Special random " \
+ f"values are not supported for presets."
+
+ # Normal random is supported, but needs to be handled explicitly.
if option_value == "random":
player_options["presetOptions"][preset_name][option_name] = option_value
continue
option = world.options_dataclass.type_hints[option_name].from_any(option_value)
- if issubclass(option.__class__, Options.Range):
+ if isinstance(option, Options.SpecialRange) and isinstance(option_value, str):
+ assert option_value in option.special_range_names, \
+ f"Invalid preset value '{option_value}' for '{option_name}' in '{preset_name}'. " \
+ f"Expected {option.special_range_names.keys()} or {option.range_start}-{option.range_end}."
+
+ # Still use the true value for the option, not the name.
+ player_options["presetOptions"][preset_name][option_name] = option.value
+ elif isinstance(option, Options.Range):
player_options["presetOptions"][preset_name][option_name] = option.value
+ elif isinstance(option_value, str):
+ # For Choice and Toggle options, the value should be the name of the option. This is to prevent
+ # setting a preset for an option with an overridden from_text method that would normally be okay,
+ # but would not be okay for the webhost's current implementation of player options UI.
+ assert option.name_lookup[option.value] == option_value, \
+ f"Invalid option value '{option_value}' for '{option_name}' in preset '{preset_name}'. " \
+ f"Values must not be resolved to a different option via option.from_text (or an alias)."
+ player_options["presetOptions"][preset_name][option_name] = option.current_key
else:
+ # int and bool values are fine, just resolve them to the current key for webhost.
player_options["presetOptions"][preset_name][option_name] = option.current_key
os.makedirs(os.path.join(target_folder, 'player-options'), exist_ok=True)
diff --git a/WebHostLib/templates/player-options.html b/WebHostLib/templates/player-options.html
index 7c35241ecbb4..4c749752882a 100644
--- a/WebHostLib/templates/player-options.html
+++ b/WebHostLib/templates/player-options.html
@@ -28,7 +28,6 @@