diff --git a/user/includes/fxaa_f.h b/user/includes/fxaa_f.h deleted file mode 100644 index 8631128..0000000 --- a/user/includes/fxaa_f.h +++ /dev/null @@ -1,14 +0,0 @@ -/* - This file was autogenerated by raw2c. -Visit http://www.devkitpro.org -*/ - -//--------------------------------------------------------------------------------- -#ifndef _fxaa_f_h_ -#define _fxaa_f_h_ -//--------------------------------------------------------------------------------- -extern const unsigned char fxaa_f[]; -extern const int fxaa_f_size; -//--------------------------------------------------------------------------------- -#endif //_fxaa_f_h_ -//--------------------------------------------------------------------------------- diff --git a/user/includes/fxaa_v.h b/user/includes/fxaa_v.h deleted file mode 100644 index 2b88bde..0000000 --- a/user/includes/fxaa_v.h +++ /dev/null @@ -1,14 +0,0 @@ -/* - This file was autogenerated by raw2c. -Visit http://www.devkitpro.org -*/ - -//--------------------------------------------------------------------------------- -#ifndef _fxaa_v_h_ -#define _fxaa_v_h_ -//--------------------------------------------------------------------------------- -extern const unsigned char fxaa_v[]; -extern const int fxaa_v_size; -//--------------------------------------------------------------------------------- -#endif //_fxaa_v_h_ -//--------------------------------------------------------------------------------- diff --git a/user/menu.c b/user/menu.c index 44d533d..f2dc1b6 100644 --- a/user/menu.c +++ b/user/menu.c @@ -56,8 +56,6 @@ #include "includes/sharp_bilinear_simple_v.h" #include "includes/advanced_aa_v.h" #include "includes/advanced_aa_f.h" -#include "includes/fxaa_v.h" -#include "includes/fxaa_f.h" #include "includes/vflux_f.h" #include "includes/vflux_v.h" @@ -83,7 +81,7 @@ static float flux_colors[] = { 0.0f, 0.0f, 0.0f, 0.0f // Black }; -static char *graphics_options[] = { "Original", "Bilinear", "Sharp bilinear", "Advanced AA", "LCD3x", "Sharp bilinear without scanlines", "FXAA" }; +static char *graphics_options[] = { "Original", "Bilinear", "Sharp bilinear", "Advanced AA", "LCD3x", "Sharp bilinear without scanlines" }; static char *flux_mode_options[] = { "None", "Yellow", "Blue", "Black" }; static char *no_yes_options[] = { "No", "Yes" }; static char *yes_no_options[] = { "Yes", "No" }; @@ -124,7 +122,7 @@ static MenuEntry about_entries[] = { { "Credits", MENU_ENTRY_TYPE_TEXT, ORANGE, NULL, NULL, NULL, 0 }, { "Team molecule for HENkaku", MENU_ENTRY_TYPE_TEXT, WHITE, NULL, NULL, NULL, 0 }, { "frangarcj for graphics filtering", MENU_ENTRY_TYPE_TEXT, WHITE, NULL, NULL, NULL, 0 }, - { "Rinnegatamante for f.lux and FXAA", MENU_ENTRY_TYPE_TEXT, WHITE, NULL, NULL, NULL, 0 }, + { "Rinnegatamante for f.lux", MENU_ENTRY_TYPE_TEXT, WHITE, NULL, NULL, NULL, 0 }, { "xerpi for vita2dlib", MENU_ENTRY_TYPE_TEXT, WHITE, NULL, NULL, NULL, 0 }, }; @@ -410,7 +408,6 @@ int AdrenalineDraw(SceSize args, void *argp) { vita2d_shader *opaque_shader = vita2d_create_shader((SceGxmProgram *)opaque_v, (SceGxmProgram *)texture_f); vita2d_shader *sharp_shader = vita2d_create_shader((SceGxmProgram *)sharp_bilinear_v, (SceGxmProgram *)sharp_bilinear_f); vita2d_shader *advanced_aa_shader = vita2d_create_shader((SceGxmProgram *)advanced_aa_v, (SceGxmProgram *)advanced_aa_f); - vita2d_shader *fxaa_shader = vita2d_create_shader((SceGxmProgram *)fxaa_v, (SceGxmProgram *)fxaa_f); vita2d_shader *lcd3x_shader = vita2d_create_shader((SceGxmProgram *)lcd3x_v, (SceGxmProgram *)lcd3x_f); vita2d_shader *sharp_simple_shader = vita2d_create_shader((SceGxmProgram *)sharp_bilinear_simple_v, (SceGxmProgram *)sharp_bilinear_simple_f); @@ -569,8 +566,6 @@ int AdrenalineDraw(SceSize args, void *argp) { shader = lcd3x_shader; else if (config.graphics_filtering == 5) shader = sharp_simple_shader; - else if (config.graphics_filtering == 6) - shader = fxaa_shader; else shader = opaque_shader;