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app.json
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app.json
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{
"name": "Nitro Sniper",
"description": "A nitro sniper for discord.",
"repository": "https://github.com/slow/nitro-sniper",
"logo": "https://discord.com/assets/2c21aeda16de354ba5334551a883b481.png",
"env": {
"settings": {
"description": "Your configuration for the sniper.",
"required": true,
"value": "{\n tokens: {\n // Main Token\n main: 'Nz...', \n // Alt Tokens\n alts: [\n 'Nz...',\n 'Nz...'\n ],\n },\n // The mode to run the sniper in. Options: main (only main account), alts (only alts), both\n mode: 'both',\n /* \n The status the accounts should be on.\n Options: online, dnd, idle, offline, default\n default means the status will not be modified.\n */\n status: {\n // The status the main account will have IF it's logged in\n main: 'default',\n // The status the logged in alts will have\n alts: 'default'\n }, \n nitro: {\n // The amount of nitros needed to be sniped for the cooldown to activate\n max: 2,\n // Cooldown to activate after max nitro has been hit (in hours)\n cooldown: 24\n },\n giveaway: {\n // Wether or not to activate the giveaway sniper (true/false)\n enabled: true, \n // Delay to react to the giveaway (in seconds)\n delay: 30,\n // DM the hoster on giveaway win (true/false)\n dm: true,\n // Message to DM the host\n dmMessage: 'Hey, i won the giveaway. Could i redeem my prize?',\n // How long to wait to DM (in seconds)\n dmDelay: 25, \n // Blacklisted words for giveaway prizes\n blacklistedWords: [ \n 'bot',\n 'test',\n 'ban'\n ],\n // Only react to whitelisted giveaway prizes (true/false)\n whitelistOnly: false, \n // Whitelisted words for giveaway prizes\n whitelistedWords: [\n 'nitro'\n ],\n // Blacklisted Server IDs to not snipe giveaways on\n blacklistedServers: [\n ''\n ],\n // Only snive giveaways on whitelisted servers (true/false)\n whitelistServersOnly: false,\n whitelistedServers: [\n ''\n ]\n },\n invite: {\n // Wether or not to activate the invite sniper (true/false)\n enabled: false,\n delay: {\n // Minimum delay to join the server (in seconds)\n min: 10,\n // Maximum delay to join the server (in seconds) \n max: 20 \n },\n members: {\n // The minimum member count the server should have\n min: 1500, \n // The maximum member count the server should have\n max: 50000 \n },\n // The amount of joined invites needed for the cooldown to activate\n max: 10,\n // Cooldown to activate after max joined invites has been hit (in hours) \n cooldown: 6 \n },\n webhook: { \n // URL to fire webhook to for notifications\n url: '',\n enabled: {\n // Fire webhook on invalid code (true/false)\n codeInvalid: false, \n // Fire webhook on already redeemed code (true/false)\n codeAlreadyRedeemed: false, \n // Fire webhook on sniped code (true/false)\n codeSuccess: true,\n // Fire webhook on giveaway enter (true/false)\n giveawayEntered: true,\n // Fire webhook on giveaway win (true/false) \n giveawayWin: true,\n // Fire webhook on invite join (true/false) \n inviteJoin: false \n }, \n mentionEveryone: { \n // Mention on invalid code (true/false)\n codeInvalid: false, \n // Mention on already redeemed code (true/false)\n codeAlreadyRedeemed: false,\n // Mention on sniped code (true/false) \n codeSuccess: true, \n // Mention on giveaway enter (true/false)\n giveawayEntered: false,\n // Mention on giveaway win (true/false) \n giveawayWin: true,\n // Mention on invite join (true/false)\n inviteJoin: false \n }\n }\n}"
}
}
}