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Update workflow file #14

Update workflow file

Update workflow file #14

Triggered via push August 12, 2024 03:05
Status Failure
Total duration 55s
Artifacts 3

dotnet.yml

on: push
Matrix: build
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1 error and 30 warnings
build (windows)
Process completed with exit code 1.
build (ubuntu): ScixingTetrisCore/Rule/SpinB2BRule.cs#L80
Unreachable code detected
build (ubuntu): ScixingTetrisCore/Rule/SpinB2BRule.cs#L85
Unreachable code detected
build (ubuntu): ScixingTetrisCore/Rule/SpinB2BRule.cs#L100
Unreachable code detected
build (ubuntu): ScixingTetrisCore/Rule/SpinB2BRule.cs#L103
Unreachable code detected
build (ubuntu): ScixingTetrisCore/TetrisAI.cs#L16
Field 'TetrisAI.tetrisMinos' is never assigned to, and will always have its default value null
build (ubuntu): ScixingTetrisCore/Tools/TetrisMinoGenerator.cs#L13
The field 'TetrisMinoGenerator<TTetrisMino>._seed' is never used
build (ubuntu): ScixingTetrisCore/AI/TetrisTreeNode.cs#L13
The field 'TetrisTreeNode.TetrisNodeBoard' is never used
build (ubuntu): BotrisBattle.NET/PayloadType.cs#L116
Non-nullable property 'RoomData' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (ubuntu): BotrisBattle.NET/PayloadType.cs#L108
Non-nullable property 'WinnerId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (ubuntu): BotrisBattle.NET/PayloadType.cs#L109
Non-nullable property 'WinnerInfo' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (macos): ScixingTetrisCore/Rule/SpinB2BRule.cs#L80
Unreachable code detected
build (macos): ScixingTetrisCore/Rule/SpinB2BRule.cs#L85
Unreachable code detected
build (macos): ScixingTetrisCore/Rule/SpinB2BRule.cs#L100
Unreachable code detected
build (macos): ScixingTetrisCore/Rule/SpinB2BRule.cs#L103
Unreachable code detected
build (macos): ScixingTetrisCore/TetrisAI.cs#L16
Field 'TetrisAI.tetrisMinos' is never assigned to, and will always have its default value null
build (macos): ScixingTetrisCore/Tools/TetrisMinoGenerator.cs#L13
The field 'TetrisMinoGenerator<TTetrisMino>._seed' is never used
build (macos): ScixingTetrisCore/AI/TetrisTreeNode.cs#L13
The field 'TetrisTreeNode.TetrisNodeBoard' is never used
build (macos): BotrisBattle.NET/PayloadType.cs#L116
Non-nullable property 'RoomData' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (macos): BotrisBattle.NET/PayloadType.cs#L108
Non-nullable property 'WinnerId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (macos): BotrisBattle.NET/PayloadType.cs#L109
Non-nullable property 'WinnerInfo' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (windows): BotrisBattle.NET/PayloadType.cs#L116
Non-nullable property 'RoomData' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (windows): BotrisBattle.NET/PayloadType.cs#L108
Non-nullable property 'WinnerId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (windows): BotrisBattle.NET/PayloadType.cs#L109
Non-nullable property 'WinnerInfo' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (windows): BotrisBattle.NET/PayloadType.cs#L110
Non-nullable property 'RoomData' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (windows): BotrisBattle.NET/PayloadType.cs#L100
Non-nullable property 'WinnerId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (windows): BotrisBattle.NET/PayloadType.cs#L101
Non-nullable property 'WinnerInfo' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (windows): BotrisBattle.NET/PayloadType.cs#L102
Non-nullable property 'RoomData' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (windows): BotrisBattle.NET/PayloadType.cs#L92
Non-nullable property 'SessionId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (windows): BotrisBattle.NET/PayloadType.cs#L94
Non-nullable property 'GameState' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build (windows): BotrisBattle.NET/PayloadType.cs#L84
Non-nullable property 'SessionId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.

Artifacts

Produced during runtime
Name Size
ZZZTOJ.Botris_macos Expired
247 KB
ZZZTOJ.Botris_ubuntu Expired
311 KB
ZZZTOJ.Botris_windows Expired
222 KB