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EnvironmentalVisualEnhancements.sln
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EnvironmentalVisualEnhancements.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{37FDEF94-F268-61DE-86B0-D704F4A83E6D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CityLights", "CityLights\CityLights.csproj", "{C0D6B86D-11B6-4ABB-8517-877C1721E8A2}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Terrain", "Terrain\Terrain.csproj", "{00BDFD23-EC77-4876-AC73-11AA9124EA35}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EVEManager", "EveManager\EVEManager.csproj", "{499E8C5C-C83E-4AEA-BB01-EED705BD747F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PQSManager", "PQSManager\PQSManager.csproj", "{BDC8381A-C16B-4FD1-AFB4-D30EA906E367}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Utils", "Utils\Utils.csproj", "{8B24314B-4B75-43F3-B31C-FFA9FC83FB70}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ShaderLoader", "ShaderLoader\ShaderLoader.csproj", "{F210FBC0-0CBB-4CD2-A3F0-E32096CF256D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CelestialShadows", "CelestialShadows\CelestialShadows.csproj", "{113CB5CB-7FA2-40A7-9D06-F2AD1FBEADFB}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "_BuildManager", "_BuildManager\_BuildManager.csproj", "{AA6BCF78-47DB-4645-BE06-FA5E0912E948}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TextureConfig", "TextureConfig\TextureConfig.csproj", "{671765E7-9D23-456F-B5C5-97FBDEFD229E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Atmosphere", "Atmosphere\Atmosphere.csproj", "{8DF6A385-18E6-4E76-A060-4C3847CA3046}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PartFX", "PartFX\PartFX.csproj", "{08C5F3E9-1567-4679-ACA2-360351B636BD}"
EndProject
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