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Separate client and server config sync handlers and make them static
Forge mod properly depends on the coremod version it was built with
Use the version of I18n in net.minecraft.util.text.translation instead
of the client-only one in net.minecraft.client.resources which does
not exist on dedicated servers and will throw an exception from the
custom DamageSource
Removed config save check from PLConfig#sync
Updated save command to only save when the config has changed
Properly sync values on the server when a config change has been made
Updated config comments to show legal value ranges and default
property values
Updated console command executor and command usage to show default
property values
Adjusted speed reduction settings minimums from 0 to 5 to prevent
entities from getting stuck
Adjusted speed reduction value range in collision handler