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brfMinimal.pro
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brfMinimal.pro
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#
# BRFminimal -- by marco tarini. Provided under GNU General Public License
#
CONFIG += console
CONFIG -= qt
debug {
OBJECTS_DIR = minimal/obj
}
release {
OBJECTS_DIR = minimal/obj
}
# RC_FILE = openBrf.rc
TARGET = brfMinimal
TEMPLATE = app
SOURCES += \
saveLoad.cpp \
brfMesh.cpp \
brfData.cpp \
brfShader.cpp \
brfTexture.cpp \
brfMaterial.cpp \
brfSkeleton.cpp \
brfAnimation.cpp \
brfBody.cpp \
# vcgmesh.cpp \
# C:/projects/vcglib/wrap/ply/plylib.cpp \
# C:/projects/vcglib/wrap/dae/xmldocumentmanaging.cpp \
ioSMD.cpp \
# ioOBJ.cpp \
# ioMB.cpp \
ioMD3.cpp \
mainBrfMinimal.cpp
HEADERS += \
saveLoad.h \
brfMesh.h \
brfData.h \
brfShader.h \
brfTexture.h \
brfToken.h \
brfMaterial.h \
brfSkeleton.h \
brfAnimation.h \
brfBody.h \
vcgmesh.h \
vcgExport.h \
vcgImport.h \
ioSMD.h \
ddsData.h \
# ioOBJ.h \
ioMD3.h \
carryPosition.h
INCLUDEPATH += "C:/projects/vcglib"
INCLUDEPATH += "C:/libs/lib3ds-1.3.0"
INCLUDEPATH += "C:\projects\sendbox\tarini"
win32 {
DEFINES += NOMINMAX
DEFINES += _CRT_SECURE_NO_DEPRECATE
}
INCLUDEPATH += "C:\projects\libraries\include"