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Mutes #19

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3 tasks
wraybowling opened this issue Sep 11, 2020 · 0 comments
Open
3 tasks

Mutes #19

wraybowling opened this issue Sep 11, 2020 · 0 comments

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@wraybowling
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Muting has problems! Firstly, the arcade buttons are always going to fire an output. I thought it would be nice to simply press "Alt" + the arcade button of that channel. Viola, a mute. But it'd also trigger a beat at the same time. The beat weight feature may be enough but even with a fourth setting with zero tolerance, everything would mute not just one channel. Alt+ the three left buttons might still be the best bet. But some investigation is needed. I was under the impression that the button and CV were multed together. Perhaps all input CV is passed through at a lower voltage? Because the factory firmware still distinguishes between the CV and the button press yet they do share the same digital channel. I don't see how that's possible unless they're actually being read as analog inputs.

  • find out what value is read in by a hot CV versus a button press
  • ???
  • mute!
@wraybowling wraybowling added this to the Core Functionality milestone Sep 11, 2020
wraybowling added a commit that referenced this issue Sep 11, 2020
Also identified that the roll button is likely an analog input for #19
Also renamed every pin and mux input with a prefix so the definitions are easier to spot at a glance. This will allow actual variable names to be shorter.
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