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…ct.html, sales_feature_beta.html, promos.html, trailer.html
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SteamDB-Tracker committed Sep 26, 2024
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40 changes: 35 additions & 5 deletions docs/api/isteamugc.html
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Expand Up @@ -6294,12 +6294,24 @@ <h2 class="bb_subsection"><a name="SteamUGCDetails_t"></a>SteamUGCDetails_t</h2>
</tr>
<tr>
<td><strong>m_rgchTitle</strong></td>
<td>char[[apitype]ISteamRemoteStorage::k_cchPublishedDocumentTitleMax[/apitype]]</td>
<td>
<a
href="https://partner.steamgames.com/doc/api/ISteamRemoteStorage#k_cchPublishedDocumentTitleMax"
class="bb_apilink"
>k_cchPublishedDocumentTitleMax</a
>
</td>
<td>The title of the item.</td>
</tr>
<tr>
<td><strong>m_rgchDescription</strong></td>
<td>char[[apitype]ISteamRemoteStorage::k_cchPublishedDocumentDescriptionMax[/apitype]]</td>
<td>
<a
href="https://partner.steamgames.com/doc/api/ISteamRemoteStorage#k_cchPublishedDocumentDescriptionMax"
class="bb_apilink"
>k_cchPublishedDocumentDescriptionMax</a
>
</td>
<td>The description of the item.</td>
</tr>
<tr>
Expand Down Expand Up @@ -6386,7 +6398,13 @@ <h2 class="bb_subsection"><a name="SteamUGCDetails_t"></a>SteamUGCDetails_t</h2>
</tr>
<tr>
<td><strong>m_rgchTags</strong></td>
<td>char[[apitype]ISteamRemoteStorage::k_cchTagListMax[/apitype]]</td>
<td>
<a
href="https://partner.steamgames.com/doc/api/ISteamRemoteStorage#k_cchTagListMax"
class="bb_apilink"
>k_cchTagListMax</a
>
</td>
<td>Comma separated list of all tags associated with this item.</td>
</tr>
<tr>
Expand All @@ -6413,7 +6431,13 @@ <h2 class="bb_subsection"><a name="SteamUGCDetails_t"></a>SteamUGCDetails_t</h2>
</tr>
<tr>
<td><strong>m_pchFileName</strong></td>
<td>char[[apitype]ISteamRemoteStorage::k_cchFilenameMax[/apitype]]</td>
<td>
<a
href="https://partner.steamgames.com/doc/api/ISteamRemoteStorage#k_cchFilenameMax"
class="bb_apilink"
>k_cchFilenameMax</a
>
</td>
<td>The cloud filename of the primary file.</td>
</tr>
<tr>
Expand All @@ -6436,7 +6460,13 @@ <h2 class="bb_subsection"><a name="SteamUGCDetails_t"></a>SteamUGCDetails_t</h2>
</tr>
<tr>
<td><strong>m_rgchURL</strong></td>
<td>char[[apitype]ISteamRemoteStorage::k_cchPublishedFileURLMax[/apitype]]</td>
<td>
<a
href="https://partner.steamgames.com/doc/api/ISteamRemoteStorage#k_cchPublishedFileURLMax"
class="bb_apilink"
>k_cchPublishedFileURLMax</a
>
</td>
<td>The URL associated with this item. (For a video or a website.)</td>
</tr>
<tr>
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1 change: 1 addition & 0 deletions docs/links.json
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Expand Up @@ -227,6 +227,7 @@
"marketing/event_tools/sales/livestream",
"marketing/event_tools/sales/sections",
"marketing/event_tools/sales/sections/apps",
"marketing/event_tools/sales/sections/tabs",
"marketing/event_tools/stats",
"marketing/event_tools/steamawards",
"marketing/event_tools/type_halloween",
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120 changes: 46 additions & 74 deletions docs/marketing/event_tools/sales/sections.html
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Expand Up @@ -114,14 +114,51 @@ <h2 class="bb_section"><a name="4"></a>Adding a Section</h2>
should be in that section.<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/sectionType_intro2.png"
alt="sectionType_intro.png"
title="sectionType_intro.png"
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/docs_events_sectionTypesList.jpg"
alt="docs_events_sectionTypesList.jpg"
title="docs_events_sectionTypesList.jpg"
/>
<h2 class="bb_section"><a name="5"></a>Text Section</h2>
<h2 class="bb_section"><a name="5"></a>Apps and Bundles</h2>
These are apps, packages, or bundles. They can be organized into grids or carousels or can display a
single item. Multiple options available for how this section behaves.<br />
<a
href="https://partner.steamgames.com/doc/marketing/event_tools/sales/sections/apps"
class="bb_doclink"
>See Apps and Bundles Documentation</a
>
for more details.
<h2 class="bb_section"><a name="6"></a>Text Section</h2>
This will let you enter and format text with bbcode tools. This can be pretty powerful and flexible
if you need to display tables, YouTube Videos, banner images, or just blocks of text.
<h2 class="bb_section"><a name="6"></a>News And Events</h2>
<h2 class="bb_section"><a name="7"></a>Tabs</h2>
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/sectionType_tabs.jpg"
alt="sectionType_tabs.jpg"
title="sectionType_tabs.jpg"
/><br />
<br />
If you have an event with more than 50-100 games, you probably want to split the content up into
different tabs. You can use tabs to organize your page by genre, category, theme, or any other way
that makes sense for the games included in your event.<br />
<br />
<a
href="https://partner.steamgames.com/doc/marketing/event_tools/sales/sections/tabs"
class="bb_doclink"
>See Tabs Documentation</a
>
for more details.
<h2 class="bb_section"><a name="8"></a>Images</h2>
Add images, which can optionally link to other parts of the Steam Store. For each image, you can
provide a URL, so long as it starts with
<a href="http://store.steampowered.com" target="_blank" rel="noreferrer">store.steampowered.com</a>.
These can be organized into grids or carousels or just a single banner image.<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/sectionType_Links.jpg"
alt="sectionType_Links.jpg"
title="sectionType_Links.jpg"
/>
<h2 class="bb_section"><a name="9"></a>News And Events</h2>
These are events posted via the Steam Events &amp; Announcements tool<br />
<br />
<strong>Carousel of three items</strong><br />
Expand All @@ -139,7 +176,7 @@ <h2 class="bb_section"><a name="6"></a>News And Events</h2>
alt="sectionType_Events_2.jpg"
title="sectionType_Events_2.jpg"
/>
<h2 class="bb_section"><a name="7"></a>Dev/Publisher Home Page or Community Group Widget</h2>
<h2 class="bb_section"><a name="10"></a>Dev/Publisher Home Page or Community Group Widget</h2>
This will display a section with the selected Steam Curator or developer/publisher homepage, along
with a 'follow' button and any linked social media accounts.<br />
<br />
Expand All @@ -148,7 +185,7 @@ <h2 class="bb_section"><a name="7"></a>Dev/Publisher Home Page or Community Grou
alt="sectionType_Publisher.jpg"
title="sectionType_Publisher.jpg"
/>
<h2 class="bb_section"><a name="8"></a>Broadcast Player</h2>
<h2 class="bb_section"><a name="11"></a>Broadcast Player</h2>
This will play the broadcasts from any of the games listed within your sale page. It will randomize
which broadcast to start on. Note: If you use the broadcast tab mentioned above to specify accounts,
those accounts will take priority within the broadcast player and will appear first in the
Expand Down Expand Up @@ -187,77 +224,12 @@ <h2 class="bb_section"><a name="schedule"></a>Event Schedule</h2>
alt="event_schedule_screenshot.png"
title="event_schedule_screenshot.png"
/>
<h2 class="bb_section"><a name="9"></a>Tabs</h2>
If you have an event with more than 50-100 games, you probably want to split the content up into
different tabs. You can use tabs to organize your page by genre, category, theme, or any other way
that makes sense for the games included in your event.<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/sectionType_tabs.jpg"
alt="sectionType_tabs.jpg"
title="sectionType_tabs.jpg"
/>
<h2 class="bb_subsection"><a name="10"></a>Tabs as Filters</h2>
Once tabs are enabled, you can use each tab to filter content by applying a filter setting on the
tab configuration itself.<br />
You can specify individual tags as filters, or you can use certain features. Here are a few
examples:<br />
<table>
<tr>
<th>Filter Name</th>
<th>Function</th>
</tr>
<tr>
<td>[Feature] HasDemo</td>
<td>Will filter down to only show base games that have a valid, visible demo available</td>
</tr>
<tr>
<td>[Feature] Discounted</td>
<td>Will filter down to only show games that have an active discount running</td>
</tr>
<tr>
<td>[Feature] VR</td>
<td>Will filter down to only show games that support VR</td>
</tr>
<tr>
<td>[Feature] Free</td>
<td>Will filter down to only show free and free to play games</td>
</tr>
<tr>
<td>[Feature] Coming Soon</td>
<td>Will filter down to only show unreleased games</td>
</tr>
</table>
<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/TabFilters.png"
alt="TabFilters.png"
title="TabFilters.png"
/>
<h2 class="bb_subsection"><a name="11"></a>Using tabs to hide/show sections</h2>
Or you can define sections listed below the tabs to display only when chosen tab(s) are active.<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/TabDisplaySection.png"
alt="TabDisplaySection.png"
title="TabDisplaySection.png"
/>
<h2 class="bb_section"><a name="12"></a>Links to other store pages</h2>
Add links to other parts of the Steam Store. For each link, you can provide an image. These can be
organized into grids or carousels or just a single banner image.<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/sectionType_Links.jpg"
alt="sectionType_Links.jpg"
title="sectionType_Links.jpg"
/>
<h2 class="bb_section"><a name="13"></a>Sale Item Browser</h2>
<h2 class="bb_section"><a name="12"></a>Sale Item Browser</h2>
(This section type must first be enabled by Valve)<br />
Also useful for large events with many games, the Sale Item Browser will enable a tabbed section for
automatically listing games by 'top seller', 'new release', 'most wishlisted', 'trending', and
others
<h2 class="bb_section"><a name="14"></a>Examples</h2>
<h2 class="bb_section"><a name="13"></a>Examples</h2>
<a href="https://store.steampowered.com/sale/2020snailpublisher" target="_blank" rel="noreferrer"
>https://store.steampowered.com/sale/2020snailpublisher</a
><br />
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56 changes: 56 additions & 0 deletions docs/marketing/event_tools/sales/sections/tabs.html
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@@ -0,0 +1,56 @@
<h1>Sale Page Section: Tabs</h1>
If you have an event with more than 50-100 games, you probably want to split the content up into
different tabs. You can use tabs to organize your page by genre, category, theme, or any other way
that makes sense for the games included in your event.<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/sectionType_tabs.jpg"
alt="sectionType_tabs.jpg"
title="sectionType_tabs.jpg"
/>
<h2 class="bb_section"><a name="1"></a>Tabs as Filters</h2>
Once tabs are enabled, you can use each tab to filter content by applying a filter setting on the
tab configuration itself.<br />
You can specify individual tags as filters, or you can use certain features. Here are a few
examples:<br />
<table>
<tr>
<th>Filter Name</th>
<th>Function</th>
</tr>
<tr>
<td>[Feature] HasDemo</td>
<td>Will filter down to only show base games that have a valid, visible demo available</td>
</tr>
<tr>
<td>[Feature] Discounted</td>
<td>Will filter down to only show games that have an active discount running</td>
</tr>
<tr>
<td>[Feature] VR</td>
<td>Will filter down to only show games that support VR</td>
</tr>
<tr>
<td>[Feature] Free</td>
<td>Will filter down to only show free and free to play games</td>
</tr>
<tr>
<td>[Feature] Coming Soon</td>
<td>Will filter down to only show unreleased games</td>
</tr>
</table>
<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/TabFilters.png"
alt="TabFilters.png"
title="TabFilters.png"
/>
<h2 class="bb_section"><a name="2"></a>Using tabs to hide/show sections</h2>
Or you can define sections listed below the tabs to display only when chosen tab(s) are active.<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/TabDisplaySection.png"
alt="TabDisplaySection.png"
title="TabDisplaySection.png"
/>
7 changes: 6 additions & 1 deletion docs/marketing/upcoming_events/nextfest/2024oct.html
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Expand Up @@ -167,7 +167,12 @@ <h2 class="bb_section"><a name="asset"></a>Asset Kit</h2>
time you are ready to let players know that you'll be part of Steam Next Fest. The hashtag for the
event is #SteamNextFest.<br />
<br />
Asset Kit available here: COMING SOON
<a
href="https://www.dropbox.com/scl/fo/zoad857v09o7ohg3jwabq/ABbAsKZ-GYc8jBjduGvSeEQ?rlkey=gm74sh7lr378gq82twjfg0d6f&amp;st=2fr5j6r4&amp;dl=0"
target="_blank"
rel="noreferrer"
>Asset Kit available here</a
>.
<h2 class="bb_section"><a name="faq"></a>Frequently Asked Questions</h2>
<strong>Q. Are the the live zoom FAQ sessions recorded?</strong><br />
A. Yes! You can check out our past live Q&amp;A sessions on YouTube
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31 changes: 0 additions & 31 deletions docs/resources/sales_feature_beta.html
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Expand Up @@ -455,37 +455,6 @@ <h2 class="bb_section"><a name="sale"></a>Sale Tab</h2>
alt="Sale.png"
title="Sale.png"
/>
<h2 class="bb_subsection"><a name="creatorhome"></a>Creator Home Widget</h2>
You can enable a widget showcasing your creator home to appear on the sale page. This allows Steam
users to easily follow your creator home and to see the various linked social media account.<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/sale1.png"
alt="sale1.png"
title="sale1.png"
/><br />
<br />
By default, Steam will place this near the top of your sale page, below the default broadcast player
(if there is a live stream) and before any sale section.<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/sale2.png"
alt="sale2.png"
title="sale2.png"
/><br />
<br />
However, you can control where this widget appears on the sale page by creating a sale section and
choosing the type 'Curator or Creator home'. This section will now appear above the above widget and
you can place this anywhere on the sale page. When this sale section exist then the widget will not
appear at the default location. You may create as many of these sections as needed. You can choose
to customize this section to point to other creator homes, for example, to high light the related
franchise pages with games on your sale page.<br />
<br />
<img
src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/sale3_curator.png"
alt="sale3_curator.png"
title="sale3_curator.png"
/>
<h2 class="bb_subsection"><a name="4"></a>Sale page Background</h2>
You can simply create a banner for the top and select a background color via our tool; or you can
create an entire background asset (recommended).
Expand Down
5 changes: 3 additions & 2 deletions docs/store/assets/promos.html
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Expand Up @@ -34,7 +34,7 @@ <h1>Store Promo Graphical Assets</h1>
<strong>WHAT TO SEND US</strong><br />
</li>
<li>
<strong><u>Layered </u></strong>Photoshop (PSD) files<br />
<strong><i>Layered </i></strong>Photoshop (PSD) files<br />
<ul class="bb_ul">
<li>
Main game/character art in highest resolution possible (smart object
Expand Down Expand Up @@ -64,7 +64,8 @@ <h1>Store Promo Graphical Assets</h1>
<li>
Aim to have animations around 3 to 5 seconds in length. This helps keep final file
size down for display on Steam.
<u>All final exported files must remain under 5MB</u>. <br />
<i><strong>All final exported files must remain under 5MB</strong></i
>. <br />
</li>
<li>
Try to make your animation slow, and not jarring to the eye. The animation should
Expand Down
23 changes: 21 additions & 2 deletions docs/store/trailer.html
Original file line number Diff line number Diff line change
Expand Up @@ -79,7 +79,26 @@ <h2 class="bb_subsection"><a name="8"></a>Advanced Settings</h2>
>ISO 3166-1 alpha-2</a
>
language codes. (Example: DE,FR,US,CA,MX)
<h2 class="bb_section"><a name="9"></a>Frequently Asked Questions</h2>
<h2 class="bb_section"><a name="9"></a>Trailer Thumbnail / Poster Images</h2>
As Steam processes the trailer you upload, it will automatically generate two images needed by the
store:<br />
<ul class="bb_ul">
<li>
A poster image of 600px x 380px that displays in the video player until the video has loaded
enough to start playing<br />
</li>
<li>
A thumbnail image of 232px x 130px that is used to represent the trailer on your store page
</li>
</ul>
<h2 class="bb_subsection"><a name="10"></a>Custom thumbnail/poster image</h2>
If you are unhappy with the image automatically generated by Steam, you may upload your own image to
represent your trailer. It must be a frame from the video itself, and must be 1920x1080 .jpg or
.png<br />
<br />
<strong>Best practices:</strong> Try to get a frame that is representative of unique content in your
trailer, and avoid text.
<h2 class="bb_section"><a name="11"></a>Frequently Asked Questions</h2>
<h4>Q. Can I release my game while a trailer is encoding?</h4>
A. No, you cannot release your game while a trailer is in the process of converting. Please give
yourself enough time to upload and convert a trailer before you attempt to release your game. If you
Expand All @@ -100,7 +119,7 @@ <h4>Q. What is a microtrailer and how is it created?</h4>
the homepage during seasonal sales events. Steam generates a game's micro trailer based on the first
video visible in its Store Page. It does this by taking six 1-second clips from various points in
the video, and stitching them together.
<h2 class="bb_section"><a name="10"></a>Adobe Media Encoder Presets</h2>
<h2 class="bb_section"><a name="12"></a>Adobe Media Encoder Presets</h2>
<a
class="bb_docfile"
href="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/steamworks_docs/english/Steam_AdobeMediaEncoderPresets_June2016.zip"
Expand Down

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