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testMFCDlg.cpp
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testMFCDlg.cpp
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// testMFCDlg.cpp : implementation file
//
#include "stdafx.h"
#include "testMFC.h"
#include "testMFCDlg.h"
#include "MyDialog1.h"
#include "MySerial.h"
#define MusicOffset 0
#define MUSIC_LEN_test 15
const UINT16 Music_Table_test [MUSIC_LEN_test] = {
0x4184 , 0x4284 , 0x4384 , 0x4484 , 0x4584 , 0x4684 , 0x4784 , 0x4084 , 0x4784 , 0x4684 ,
0x4584 , 0x4484 , 0x4384 , 0x4284 , 0x4184 ,
};
#define MUSIC_LEN1 128
const UINT16 Music_Table1 [MUSIC_LEN1] = {
0x3384 , 0x4080 , 0x3384 , 0x3484 , 0x3584 , 0x4080 , 0x3584 , 0x3484 , 0x3384 , 0x3284 ,
0x3184 , 0x4080 , 0x3184 , 0x3284 , 0x3384 , 0x4080 , 0x3385 , 0x3283 , 0x4080 , 0x3286 ,
0x3384 , 0x4080 , 0x3384 , 0x3484 , 0x3584 , 0x4080 , 0x3584 , 0x3484 , 0x3384 , 0x3284 ,
0x3184 , 0x4080 , 0x3184 , 0x3284 , 0x3384 , 0x4080 , 0x3285 , 0x3183 , 0x4080 , 0x3186 ,
0x3284 , 0x4080 , 0x3284 , 0x3384 , 0x3184 , 0x4080 , 0x3284 , 0x3383 , 0x3483 , 0x3384 ,
0x3184 , 0x3284 , 0x3383 , 0x3483 , 0x3384 , 0x3284 , 0x3184 , 0x3284 , 0x2584 , 0x3386 ,
0x4080 , 0x3384 , 0x3484 , 0x3584 , 0x4080 , 0x3584 , 0x3484 , 0x3384 , 0x3284 , 0x3184 ,
0x4080 , 0x3184 , 0x3284 , 0x3384 , 0x4080 , 0x3285 , 0x3183 , 0x4080 , 0x3186 , 0x3284 ,
0x4080 , 0x3284 , 0x3384 , 0x3184 , 0x4080 , 0x3284 , 0x3383 , 0x3483 , 0x3384 , 0x3184 ,
0x3284 , 0x3383 , 0x3483 , 0x3384 , 0x3284 , 0x3184 , 0x3284 , 0x2584 , 0x3386 , 0x4080 ,
0x3384 , 0x3484 , 0x3584 , 0x4080 , 0x3584 , 0x3484 , 0x3384 , 0x3284 , 0x3184 , 0x4080 ,
0x3184 , 0x3284 , 0x3384 , 0x4080 , 0x3385 , 0x3183 , 0x4080 , 0x3186 , 0x4083 , 0x4083 ,
0x4083 , 0x4083 , 0x4083 , 0x4083 , 0x4083 , 0x4083 , 0x4083 , 0x4083 ,
};
#define MUSIC_LEN2 185
const UINT16 Music_Table2 [MUSIC_LEN2] = {
0x3285 , 0x3485 , 0x3684 , 0x3585 , 0x3385 , 0x3184 , 0x3285 , 0x3485 , 0x3684 , 0x4185 ,
0x3585 , 0x3384 , 0x3285 , 0x3485 , 0x3684 , 0x3585 , 0x3385 , 0x3184 , 0x3287 , 0x4083 ,
0x4083 , 0x4083 , 0x4083 , 0x3485 , 0x4083 , 0x3484 , 0x3383 , 0x3583 , 0x3484 , 0x3384 ,
0x3183 , 0x3284 , 0x3083 , 0xB185 , 0x4083 , 0x3684 , 0xB583 , 0x3783 , 0x3684 , 0xB584 ,
0x3383 , 0xB485 , 0x3485 , 0x4083 , 0x3484 , 0x3383 , 0x3583 , 0x3484 , 0x3384 , 0x3183 ,
0x3284 , 0x3083 , 0xB185 , 0x4083 , 0x3684 , 0xB583 , 0x3783 , 0x3684 , 0xB584 , 0x3383 ,
0xB485 , 0x4083 , 0x3483 , 0x2683 , 0x3483 , 0xB183 , 0x3383 , 0xB183 , 0x3582 , 0x3682 ,
0x3484 , 0x3584 , 0x3683 , 0x3583 , 0x3483 , 0x3384 , 0x4080 , 0x3483 , 0x2683 , 0x3483 ,
0x3383 , 0x3483 , 0x3383 , 0x3183 , 0x2784 , 0xB184 , 0x3284 , 0x3384 , 0x4080 , 0x3483 ,
0x2683 , 0x3483 , 0xB183 , 0x3383 , 0xB183 , 0x3582 , 0x3682 , 0x3484 , 0x3584 , 0x3683 ,
0x3583 , 0x3483 , 0x3384 , 0x4080 , 0x3483 , 0x2683 , 0x3483 , 0x3383 , 0x3483 , 0x3383 ,
0x3183 , 0x2784 , 0xB184 , 0x3284 , 0x3384 , 0xB486 , 0x4083 , 0x4083 , 0x4083 , 0x3285 ,
0x3485 , 0x3684 , 0x3585 , 0x3385 , 0x3184 , 0x3285 , 0x3485 , 0x3684 , 0x4185 , 0x3585 ,
0x3384 , 0x3285 , 0x3485 , 0x3684 , 0x3585 , 0x3385 , 0x3184 , 0x3286 , 0x4083 , 0x3283 ,
0x3383 , 0x3484 , 0x3384 , 0x3484 , 0x3584 , 0x4080 , 0x3285 , 0x3485 , 0x3684 , 0x3585 ,
0x3385 , 0x3184 , 0x3285 , 0x3485 , 0x3684 , 0x4185 , 0x3585 , 0x3384 , 0x3285 , 0x3485 ,
0x3684 , 0x3585 , 0x3385 , 0x3184 , 0x3286 , 0x3084 , 0x3285 , 0x3485 , 0x3684 , 0x3585 ,
0x3385 , 0x3184 , 0x3288 , 0x4083 , 0x4083 , 0x4083 , 0x4083 , 0x4083 , 0x4083 , 0x4083 ,
0x4083 , 0x4083 , 0x4083 , 0x4083 , 0x4083 ,
};
/*
2-4-65-3-12-4-6[1]-5-32-4-65-3-12---||||
4- | 43/5/431/2 0/
#1- | 6 #5/7/ 6 #5 3/ #4-
4- | 43/5/431/2 0/
#1- | 6 #5/7/ 6 #5 3/ #4-|
4/(6)/4/ #1/3/#1/5//6// 456/5/4/3*
4/(6)/4/ 3/4/3/1/(7)#123*
4/(6)/4/ #1/3/#1/5//6// 456/5/4/3*
4/(6)/4/ 3/4/3/1/(7)#123#4--|||
2-4-65-3-12-4-6[1]-5-32-4-65-3-12--| 2/3/4345*
2-4-65-3-12-4-6[1]-5-32-4-65-3-12--0 2-4-65-3-12----
||||||||||||
==========
*/
#define MUSIC_LEN 49
const UINT16 Music_Table [MUSIC_LEN] = {
0xB384 , 0x3584 , 0xB586 , 0xB384 , 0xB584 , 0xB784 , 0xB684 , 0xB584 , 0x3584 , 0xB285 ,
0xB685 , 0xB785 , 0xB586 , 0x3484 , 0x3584 , 0xB584 , 0xB184 , 0xB184 , 0x3584 , 0xB584 ,
0xB684 , 0xB584 , 0x3584 , 0xB284 , 0xC185 , 0xB785 , 0xB684 , 0x3584 , 0xB586 , 0xB186 ,
0xB384 , 0xB584 , 0xB784 , 0xB684 , 0xB584 , 0x3586 , 0xB285 , 0xB685 , 0x3585 , 0xB585 ,
0xB584 , 0xB684 , 0xB785 , 0xB685 , 0xB585 , 0x3585 , 0x3485 , 0xB285 , 0x3485 ,
};
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTestMFCDlg dialog
CTestMFCDlg::CTestMFCDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTestMFCDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTestMFCDlg)
m_edit1_val = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTestMFCDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTestMFCDlg)
DDX_Text(pDX, IDC_EDIT1, m_edit1_val);
DDV_MinMaxUInt(pDX, m_edit1_val, 0, 20000);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTestMFCDlg, CDialog)
//{{AFX_MSG_MAP(CTestMFCDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_LBN_SELCHANGE(MyList1, OnSelchangeList1)
ON_BN_CLICKED(btn_play, Onplay)
ON_WM_CLOSE()
ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestMFCDlg message handlers
BOOL CTestMFCDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
player = NULL;
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CTestMFCDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
//dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CTestMFCDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CTestMFCDlg::OnButton1()
{
}
void CTestMFCDlg::OnSelchangeList1()
{
// TODO: Add your control notification handler code here
}
void CTestMFCDlg::Onplay()
{
// TODO: Add your control notification handler code here
if(player)
{
delete player;
player = 0;
}
this->player = new MyMusicPlay(0.55F,Music_Table1 + MusicOffset,MUSIC_LEN1 - MusicOffset,2300);
this->player->OpenSoundCard();
}
void CTestMFCDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
//delete player;
CDialog::OnClose();
}
void CTestMFCDlg::OnChangeEdit1()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
UpdateData(1);
}
void CTestMFCDlg::OnButton2()
{
// TODO: Add your control notification handler code here
if(player)
{
delete player;
player = 0;
}
}