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Plugin.ts
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Plugin.ts
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import { createStore, StoreApi } from "zustand";
/**
* Function used to create a `Plugin`
*
* ```ts
* import * as StableStudio from "@stability/stablestudio-plugin";
*
* // You need to export your plugin like this...
* export const createPlugin = StableStudio.createPlugin(() => ({}));
* ```
*
* It returns a function waiting for `PluginCreateContext` as an argument, which the UI provides
*/
export const createPlugin =
<P extends PluginTypeHelper>(
createPlugin: (options: {
context: PluginCreateContext;
set: StoreApi<Plugin<P>>["setState"];
get: StoreApi<Plugin<P>>["getState"];
}) => Plugin<P>
) =>
(context: PluginCreateContext) =>
createStore<Plugin<P>>((set, get) => createPlugin({ set, get, context }));
/** `PluginCreateContext` is passed to the `createPlugin` function and provides some useful functions */
type PluginCreateContext = {
/** Get the git hash of the repository */
getGitHash: () => string;
/** Get a random prompt for image generation */
getStableDiffusionRandomPrompt: () => string;
};
/** `PluginManifest` is used to describe your plugin on the settings page */
export type PluginManifest = {
/** What is your plugin called? */
name?: string;
/** A link to your plugin's icon */
icon?: URLString;
/** A link to your plugin's website */
link?: URLString;
/** Your plugin version, no versioning schema is currently enforced */
version?: string;
/** What's the license, no licensing schema is currently enforced */
license?: string;
/** Who made this plugin? */
author?: string;
/** What does your plugin do? */
description?: Markdown;
};
export type PluginSettingCommon = {
/** What is your plugin called? */
title?: string;
/** What is your plugin called? */
description?: Markdown;
/** Is this setting required? If so, users will be forced to provide an input */
required?: boolean;
};
/** `PluginSetting` allows for `string`, `number`, and `boolean` input types */
export type PluginSetting<T> =
| PluginSettingString<T>
| PluginSettingNumber<T>
| PluginSettingBoolean<T>;
/** `PluginSetting` which is displayed and input as a `string` */
export type PluginSettingString<T = string> = PluginSettingCommon & {
type: "string";
/** The current `value` */
value?: T;
/** If you provide `options`, this will become a dropdown */
options?: { label: string; value: T }[];
/** The `placeholder` input `string` */
placeholder?: string;
/** Given a `value`, how should it be displayed? Useful if your value is a `Date` for example */
formatter?: (value: T) => string;
/** Given a `string`, how should it be saved as a `value`? */
parser?: (string: string) => T;
/** Determines whether this input is displayed as a `password` type */
password?: boolean;
};
/** `PluginSetting` which is displayed and input as a `number` */
export type PluginSettingNumber<T = number> = PluginSettingCommon & {
type: "number";
/** The current `value` */
value?: T;
/** The `placeholder` input `number` */
placeholder?: number;
/** Enforces an inclusive `min` allowed `value` */
min?: number;
/** Enforces an inclusive `max` allowed `value` */
max?: number;
/** Enforces a `step` size between each `value` */
step?: number;
/** Given a `value`, how can it formatted as a `number`? */
formatter?: (value: T) => number;
/** Given a `number`, how should it be saved as a `value`? */
parser?: (value: number) => T;
/** Determines whether to use a slider or input. Uses `input` by default */
variant?: "slider" | "input";
};
/** `PluginSetting` which is displayed and input as a `boolean` */
export type PluginSettingBoolean<T = boolean> = PluginSettingCommon & {
type: "boolean";
/** The current `value` */
value?: T;
};
/** `PluginStatus` is displayed via an indicator on the `/settings` page */
export type PluginStatus = {
/** Determines the text displayed next to the `indicator` icon */
text?: string;
/** Determines the `indicator` color and icon */
indicator?: "success" | "error" | "warning" | "info" | "loading";
};
/** `PluginSettings` is a map of the settings your plugin will show on the `/settings` page */
export type PluginSettings = {
/** Each setting needs a unique `key` */
// eslint-disable-next-line @typescript-eslint/no-explicit-any
[settingKey: string]: PluginSetting<any>;
};
/** Useful for strictly-typing things */
export type PluginTypeHelper = { settings?: PluginSettings };
export type PluginTypeHelperDefault = { settings: undefined };
/** The `Plugin` type defines the API which StableStudio uses to provide functionality via plugins */
export type Plugin<P extends PluginTypeHelper = PluginTypeHelperDefault> = {
/** You should provide a `PluginManifest`, otherwise the UI shows a warning */
manifest?: PluginManifest;
/** The most fundamental function needed for stable diffusion generations */
createStableDiffusionImages?: (options?: {
/** The `StableDiffusionInput` you've been asked to generate, if empty, you could still return a random image */
input?: StableDiffusionInput;
/** Determines how many images will be created using the given `StableDiffusionInput` */
count?: number;
}) => MaybePromise<StableDiffusionImages | undefined>;
/** This function provides historical access to generated images. If omitted, the app will lose its history on refresh */
getStableDiffusionExistingImages?: (options?: {
/** How many images the UI is requesting */
limit?: number;
/** The `ID` of last image the UI has access to, it should be omitted from the response */
exclusiveStartImageID?: ID;
}) => MaybePromise<StableDiffusionImages[] | undefined>;
/** If more than one `StableDiffusionModel`, you can return them via this function and they will be presented as a dropdown in the UI */
getStableDiffusionModels?: () => MaybePromise<
StableDiffusionModel[] | undefined
>;
/** If more than one `StableDiffusionSampler`, you can return them via this function and they will be presented as a dropdown in the UI */
getStableDiffusionSamplers?: () => MaybePromise<
StableDiffusionSampler[] | undefined
>;
/** If more than one `StableDiffusionStyle`, you can return them via this function and they will be presented as a dropdown in the UI */
getStableDiffusionStyles?: () => MaybePromise<
StableDiffusionStyle[] | undefined
>;
/** Determines the default count passed to `createStableDiffusionImages` */
getStableDiffusionDefaultCount?: () => number | undefined;
/** Determines the default input passed to `createStableDiffusionImages` and is also used when setting up a new generation */
getStableDiffusionDefaultInput?: () => StableDiffusionInput | undefined;
/** If you support deleting existing images by `ID`, this function will enable a deletion UI */
deleteStableDiffusionImages?: (options?: {
imageIDs?: ID[];
}) => MaybePromise<void>;
/** Determines whether to display a `PluginStatus` and sets its contents */
getStatus?: () => MaybePromise<PluginStatus | undefined>;
/** If your plugin has `settings` you want to make available on the `/settings page, you can declare them here` */
settings?: P["settings"];
/** Handles changes in `settings`, you'll need to actually use Zustand's `set` to persist the change */
setSetting?: (
settingKey: keyof P["settings"],
value: string | number | boolean
) => void;
} & P;
export type StableDiffusionInput = {
prompts?: StableDiffusionPrompt[];
/** If `getStableDiffusionModels` is available and a `StableDiffusionModel` is selected, this is its `ID` */
model?: ID;
/** If `getStableDiffusionStyles` is available and a `StableDiffusionStyle` is selected, this is its `ID` */
style?: ID;
width?: number;
height?: number;
sampler?: StableDiffusionSampler;
cfgScale?: number;
steps?: number;
seed?: number;
/** `StableDiffusionInputImage` in the form of a black and white mask used for in-painting and out-painting */
maskImage?: StableDiffusionInputImage;
/** `StableDiffusionInputImage` which is used for image-to-image generations such as creating variations */
initialImage?: StableDiffusionInputImage;
};
export type StableDiffusionPrompt = {
text?: string;
/** Value between `-1` and `1` */
weight?: number;
};
/** This controls how a `StableDiffusionModel` is displayed in the UI */
export type StableDiffusionModel = {
id: ID;
name?: string;
description?: string;
image?: URLString;
};
/** This controls how a `StableDiffusionStyle` is displayed in the UI */
export type StableDiffusionStyle = {
id: ID;
name?: string;
description?: string;
image?: URLString;
};
/** This controls how a `StableDiffusionSampler` is displayed in the UI */
export declare type StableDiffusionSampler = {
id: ID;
name?: string;
};
export type StableDiffusionInputImage = {
blob?: Blob;
/** Value between `0` and `1` */
weight?: number;
};
/** Since multiple images can be generated at once, this is how they are grouped */
export type StableDiffusionImages = {
id: ID;
/** If `exclusiveStartImageID` is set, this means more images exist for this group and the `ID` is passed to `getStableDiffusionExistingImages` */
exclusiveStartImageID?: ID;
images?: StableDiffusionImage[];
};
export type StableDiffusionImage = {
id: ID;
createdAt?: Date;
/** The `StableDiffusionInput` used to create this image */
input?: StableDiffusionInput;
blob?: Blob;
};
/** Allows both asynchronous and synchronous return types */
type MaybePromise<T> = T | Promise<T>;
/** In this context, an `ID` represents a unique-within-this-plugin `ID`, no schema is enforced */
export type ID = string;
/** A valid URL */
export type URLString = string;
/** Markdown string which is rendered as markdown in the UI */
export type Markdown = string;