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snake game
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snake game
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import curses
from curses import KEY_RIGHT, KEY_LEFT, KEY_UP, KEY_DOWN
from random import randint
curses.initscr()
win = curses.newwin(20, 60, 0, 0)
win.keypad(1)
curses.noecho()
curses.curs_set(0)
win.border(0)
win.nodelay(1)
key = KEY_RIGHT
score = 0
snake = [[4,10], [4,9], [4,8]]
food = [10,20]
win.addch(food[0], food[1], '*')
while key != 27:
win.border(0)
win.addstr(0, 2, 'Score : ' + str(score) + ' ')
win.addstr(0, 27, ' SNAKE ')
win.timeout(150 - (len(snake)/5 + len(snake)/10)%120)
prevKey = key
event = win.getch()
key = key if event == -1 else event
if key == ord(' '):
key = -1
while key != ord(' '):
key = win.getch()
key = prevKey
continue
if key not in [KEY_LEFT, KEY_RIGHT, KEY_UP, KEY_DOWN, 27]:
key = prevKey
snake.insert(0, [snake[0][0] + (key == KEY_DOWN and 1) + (key == KEY_UP and -1), snake[0][1] + (key == KEY_LEFT and -1) + (key == KEY_RIGHT and 1)])
if snake[0][0] == 0: snake[0][0] = 18
if snake[0][1] == 0: snake[0][1] = 58
if snake[0][0] == 19: snake[0][0] = 1
if snake[0][1] == 59: snake[0][1] = 1
if snake[0] in snake[1:]: break
if snake[0] == food:
food = []
score += 1
while food == []:
food = [randint(1, 18), randint(1, 58)]
if food in snake: food = []
win.addch(food[0], food[1], '*')
else:
last = snake.pop()
win.addch(last[0], last[1], ' ')
win.addch(snake[0][0], snake[0][1], '#')
curses.endwin()