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This repository has been archived by the owner on Aug 26, 2021. It is now read-only.
Had trouble getting a witch to launch a potion in the correct direction. I looked through the source code. It seems like you're taking the witch's lookVec and it's possible you accidentally put the lookVec's y as the potion's z velocity?
Here's the line for reference: https://github.com/SquidDev-CC/plethora/blob/minecraft-1.12/src/main/java/org/squiddev/plethora/integration/vanilla/method/MethodsKineticEntity.java#L211
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