diff --git a/source/gameFolder/gameObjects/Note.hx b/source/gameFolder/gameObjects/Note.hx index 406f2fef0..f413c1e9d 100644 --- a/source/gameFolder/gameObjects/Note.hx +++ b/source/gameFolder/gameObjects/Note.hx @@ -190,7 +190,7 @@ class Note extends FNFSprite // please generate this ahead of time and put into array :) // I dont think I will im scared of those final quantTime = (measureTime / quantArray[quant]); - if ((strumTime + smallestDeviation) % quantTime < smallestDeviation * 2) + if ((strumTime + Init.trueSettings['Offset'] + smallestDeviation) % quantTime < smallestDeviation * 2) { // here it is, the quant, finally! newNote.noteQuant = quant;