⚠️ Library deprecated, use this new library instead
Custom packets used by Lunar Client for node-minecraft-protocol
const { LCPlayer, WaypointColor } = require('minecraft-protocol-lunarclient');
// Instantiate the Lunar Client Player
// Using the node-minecraft-protocol client
const player = new LCPlayer(client);
// Adding a waypoint to the player
player.addWaypoint({
name: 'Spawn',
color: WaypointColor.PINK,
x: 0,
y: 64,
z: 0,
forced: false,
visible: true,
});
// Removing the waypoint
player.removeWaypoint('Spawn');
// Sending a notification with "Hello World!" as text for a duration of 5 000ms and as a warning
player.sendNotification('Hello World!', 5000, 'warning');
// Adding teammates
player.addTeammate('827f8c48-cdb2-4105-af39-df5a64f93490');
player.addTeammate('64fb990d-5c85-43cd-a3b1-98a44b385493');
// Removing a teammate
player.removeTeammate('64fb990d-5c85-43cd-a3b1-98a44b385493');
You have to disable scheme validation in order to use this library. This is a bug inside the Protodef library.
To disable the scheme validation navigate to src/client/pluginChannels.js
(inside the minecraft-protocol
library) and at the line 8 add a false to the Protodef
constructor like so:
- const proto = new ProtoDef()
+ const proto = new ProtoDef(false)
Thanks to Beanes#4501 for the scheme!