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Crashing on Battle Start #97

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PepGames opened this issue Mar 24, 2022 · 3 comments
Open

Crashing on Battle Start #97

PepGames opened this issue Mar 24, 2022 · 3 comments

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@PepGames
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I didn't want to have to bug you here on GitHub but, I am running into this crash every time I launch a battle. I am using a slightly modified base with the BW Summary Screen, BW Party Screen, and HGSS Music. When launching the battle with JUST DPE installed it launches no problem. But after installing the CFRU Engine it always crashes.

I tried using my own installed Devkitpro and then tried the version you linked to on pokecommunity, neither fixed it. I thought maybe this has something to do with the Hex, but I checked the offsets of both DPE and CFRU and nothing stood out to me as being wrong.

Please help friend :) and thank you for the hard work you've done on this project
mgba bug
.

@PepGames
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I am here reading a reddit thread from two years ago about a similar issue, does this engine NOT work with mGBA? Why is that?

@PepGames
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confirmed crashing at the same place in VBA-M and VBA Next

@PepGames
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tried inserting to a different hex with plenty of open space, same crash still

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