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Right, we'll have to add transformers to translate the modified field types back to their original types when used. Adapter can handle reporting modified fields, but the transformers will have to be written manually.
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Hello, I found a few changed fields/methods, and I'm not sure what would be the correct way to report them and if some of them should be reported at all.
For example,
method_29338()V
in MinecraftClient becamelambda$new$4(Lcom/mojang/realmsclient/client/RealmsClient;Lnet/minecraft/server/packs/resources/ReloadInstance;Lnet/minecraft/client/main/GameConfig;)V
.And the type of
f_107293_
in ParticleEngine was changed fromInt2ObjectMap<ParticleProvider<?>>
toMap<ResourceLocation, ParticleProvider<?>>
.So, the game crashes with a NPE when I do something like this:
I'm not sure if changes like this are covered by Connector's transformers.
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