diff --git a/examples/chase.rs b/examples/chase.rs index f586651..a7fe3e4 100644 --- a/examples/chase.rs +++ b/examples/chase.rs @@ -33,7 +33,7 @@ fn init(mut commands: Commands, asset_server: Res) { // (namely, `player`). For the sake of example, we also define this trigger as an external // function later. // - // Triggers are reinitialized after each transition, so they won't read events that occured in a + // Triggers are reinitialized after each transition, so they won't read events that occurred in a // previous state, `Local`s are reset between transitions, etc. let near_player = move |In(entity): In, transforms: Query<&Transform>| { let distance = transforms