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Makefile
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Makefile
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LIBPS4 := $(PS4SDK)/libPS4
CC := gcc
OBJCOPY := objcopy
ODIR := build
SDIR := source
IDIRS := -I$(LIBPS4)/include -Iinclude
LDIRS := -L$(LIBPS4)
MAPFILE := $(shell basename "$(CURDIR)").map
CFLAGS := $(IDIRS) -Os -std=c11 -ffunction-sections -fdata-sections -fno-builtin -nostartfiles -nostdlib -Wall -Wextra -masm=intel -march=btver2 -mtune=btver2 -m64 -mabi=sysv -mcmodel=small -fpie -fPIC
LFLAGS := $(LDIRS) -Xlinker -T $(LIBPS4)/linker.x -Xlinker -Map="$(MAPFILE)" -Wl,--build-id=none -Wl,--gc-sections
CFILES := $(wildcard $(SDIR)/*.c)
SFILES := $(wildcard $(SDIR)/*.s)
OBJS := $(patsubst $(SDIR)/%.c, $(ODIR)/%.o, $(CFILES)) $(patsubst $(SDIR)/%.s, $(ODIR)/%.o, $(SFILES))
LIBS := -lPS4
TARGET = $(shell basename "$(CURDIR)").bin
$(TARGET): $(ODIR) $(OBJS)
$(CC) $(LIBPS4)/crt0.s $(ODIR)/*.o -o temp.t $(CFLAGS) $(LFLAGS) $(LIBS)
$(OBJCOPY) -O binary temp.t "$(TARGET)"
rm -f temp.t
$(ODIR)/%.o: $(SDIR)/%.c
$(CC) -c -o $@ $< $(CFLAGS)
$(ODIR)/%.o: $(SDIR)/%.s
$(CC) -c -o $@ $< $(CFLAGS)
$(ODIR):
@mkdir $@
.PHONY: clean
clean:
rm -rf "$(TARGET)" "$(MAPFILE)" $(ODIR)