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_main.cfg
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_main.cfg
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#textdomain wesnoth-voadar
[textdomain]
name="wesnoth-voadar"
[/textdomain]
#ifdef EDITOR
[binary_path]
path=data/add-ons/Voyage_of_a_Drake/
[/binary_path]
{~add-ons/Voyage_of_a_Drake/utils/terrain}
[editor_group]
id=Voadar_Indoors
name= _ "Voadar Resources - Indoors"
icon="group_custom_04"
[/editor_group]
[editor_group]
id=Voadar_Outdoors
name= _ "Voadar Resources - Outdoors"
icon="group_custom_04"
[/editor_group]
#endif
# wmlscope: set export=no
#wmllint: general spellings Voadar
[campaign]
id=Voyage_of_a_Drake
rank=519
icon="halo/fire-aura.png~SCALE(88,88)~CROP(9,9,72,72)~BLIT(units/drakes/fire-melee-2.png~RC(magenta>orange)~CROP(17,4,55,68))~BLIT(units/human-peasants/peasant-idle-6.png~RC(magenta>teal)~FL()~CROP(17,15,32,44),40,28)~BLIT(units/human-peasants/peasant-ranged.png~FL()~CROP(31,27,5,5),57,40)"
name=_"Voyage of a Drake: an RPG"
abbrev=_"VoaDaR"
define=CAMPAIGN_VOYAGE_OF_A_DRAKE
first_scenario=1_Valley
description=_"Once there was a small village called Raplice. It was an ordinary village, full of ordinary people with ordinary lives. But when Voadar's life suddenly turned upside down, the young drake was forced to explore the community, unearth its hairy secrets, and rally the citizens to set things right.
Voyage of a Drake is a Wesnoth RPG unlike any other. Instead of focusing on collecting items or leveling skill trees, this campaign is about interacting with complicated NPCs and completing puzzles, mini-games, and boss fights. Come prepared for a few hours of unique gameplay and rich, abundant dialog.
All feedback welcome on the forums."
image="portraits/drakes/burner.webp~SCALE(250,250)"
[difficulty]
define=NORMAL
[/difficulty]
# Credits:
{~add-ons/Voyage_of_a_Drake/about.cfg}
[/campaign]
#ifdef CAMPAIGN_VOYAGE_OF_A_DRAKE
[binary_path]
path=data/add-ons/Voyage_of_a_Drake/
[/binary_path]
[lua]
code="wesnoth.require '~add-ons/Voyage_of_a_Drake/lua/theme.lua'"
[/lua]
{~add-ons/Voyage_of_a_Drake/utils/macros/}
{~add-ons/Voyage_of_a_Drake/utils/terrain/}
{~add-ons/Voyage_of_a_Drake/utils/end_scenarios/}
[+units]
{~add-ons/Voyage_of_a_Drake/units}
{~add-ons/Voyage_of_a_Drake/units/animals}
{~add-ons/Voyage_of_a_Drake/units/gladiators}
{~add-ons/Voyage_of_a_Drake/units/base_units}
{~add-ons/Voyage_of_a_Drake/units/end_scenarios}
{~add-ons/Voyage_of_a_Drake/units/true_tourists}
[/units]
{~add-ons/Voyage_of_a_Drake/scenarios}
#endif