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I've tried and tried to get this to function better but happens so infrequently for me that I haven't cared. Literally once every 4-5 months. With that said - the reason is because of too many interactions per-npc on the server side which isn't something I can control.
With that said I'm sure the reset is on the right track, but probably not gauging the right menu to cancel.
Just too hard for me to replicate, and thus test/fix. If you can reliable recreate it somehow, please let me know.
I have the same problem, multiboxing 4 characters, anyway when i try to hp reset i get an error message "homepoint.lua:126 attempt to call global 'reset_me' (a nil value)"
The character freezes and the only thing i can do is to kill windoer and then relog. any tips on that problem?
while 6 boxing 1 or 2 characters always get the invisible menu and //hp reset does not work
any chance you could help me resolve this issue?
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