From 993b3c96ac5302828d09fd73494d01bb250aeb65 Mon Sep 17 00:00:00 2001 From: James R Date: Fri, 19 Aug 2022 21:19:42 -0700 Subject: [PATCH] Update version to 1.5 --- src/config.h.in | 1 + src/doomdef.h | 6 +++--- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/src/config.h.in b/src/config.h.in index 0bb338f9..83a05688 100644 --- a/src/config.h.in +++ b/src/config.h.in @@ -39,6 +39,7 @@ * Last updated 2019 / 01 / 18 - Kart v1.0.2 - Main assets * Last updated 2020 / 08 / 30 - Kart v1.3 - patch.kart * Last updated 2022 / 08 / 16 - Kart v1.4 - Main assets + * Last updated 2022 / 08 / 19 - Kart v1.5 - gfx.kart */ // Base SRB2 hashes diff --git a/src/doomdef.h b/src/doomdef.h index 7f6a74c5..0de781c6 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -149,8 +149,8 @@ extern char logfilename[1024]; #else #define VERSION 1 // Game version #define SUBVERSION 4 // more precise version number -#define VERSIONSTRING "v1.4" -#define VERSIONSTRINGW L"v1.4" +#define VERSIONSTRING "v1.5" +#define VERSIONSTRINGW L"v1.5" // Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates! // And change CMakeLists.txt (not src/, but in root), for CMake users! // AND appveyor.yml, for the build bots! @@ -204,7 +204,7 @@ extern char logfilename[1024]; // it's only for detection of the version the player is using so the MS can alert them of an update. // Only set it higher, not lower, obviously. // Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1". -#define MODVERSION 8 +#define MODVERSION 9 // Filter consvars by version // To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.