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jm.yml
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- id: 9907
en: Twilight Town
- id: 9908
en: Hollow Bastion
- id: 9909
en: Beast´s Castle
- id: 9910
en: Olympus Coliseum
- id: 9911
en: Agrabah
- id: 9912
en: The Land Of Dragons
- id: 9913
en: 100 Acre Wood
- id: 9914
en: Pride Lands
- id: 9915
en: Atlantica
- id: 9916
en: Disney Castle
- id: 9917
en: Timeless River
- id: 9918
en: Halloween Town
- id: 9919
en: Port Royal
- id: 9920
en: Space Paranoids
- id: 9921
en: The World That Never Was
- id: 9922
en: Collection
- id: 9923
en: Other
- id: 9924
en: Heartless
- id: 9925
en: Nobody
- id: 9926
en: Radiant Garden
- id: 10342
en: The Chain Gang (1930)
- id: 10343
en: Pinocchio (1940)
- id: 10344
en: The Wise Little Hen (1934)
- id: 10345
en: Two Weeks Vacation (1952)
- id: 10346
en: Beauty and the Beast (1991)
- id: 10347
en: Aladdin (1992)
- id: 10348
en: Mulan (1998)
- id: 10349
en: Pirates of the Caribbean (2003)
- id: 10350
en: >-
The Nightmare
Before Christmas (1993)
- id: 10351
en: The Lion King (1994)
- id: 10352
en: Hercules (1997)
- id: 10353
en: Tron (1982)
- id: 10354
en: The Little Mermaid (1989)
- id: 10355
en: >-
Winnie the Pooh and
the Honey Tree (1966)
- id: 10356
en: >-
Winnie the Pooh and
the Blustery Day (1968)
- id: 10357
en: Mickey´s Surprise Party (1939)
- id: 10358
en: Don Donald (1937)
- id: 10359
en: Private Pluto (1943)
- id: 10360
en: The Sorcerer´s Apprentice (1940)
- id: 10361
en: Steamboat Willie (1928)
- id: 10362
en: Plane Crazy (1928)
- id: 10363
en: Orphan´s Benefit (1934)
- id: 10364
en: The Plowboy (1929)
- id: 10365
en: Final Fantasy III
- id: 10366
en: Final Fantasy VI
- id: 10367
en: Final Fantasy VII
- id: 10368
en: Final Fantasy VIII
- id: 10369
en: Final Fantasy IX
- id: 10370
en: Final Fantasy X
- id: 10371
en: Final Fantasy X-2
- id: 10372
en: The Sword in the Stone (1963)
- id: 10373
en: Scrooge McDuck and Money (1967)
- id: 10374
en: Donald´s Nephews (1938)
- id: 10375
en: Lilo and Stitch (2002)
- id: 10448
en: The First Day
- id: 10449
en: The First Day
- id: 10450
en: >-
Summer vacation is almost over.
To get our minds off that grim
fact, Hayner suggested we go to
the beach.
- id: 10451
en: Follow Pence outside!
- id: 10452
en: >-
When I got back to the usual spot, I
found a note from Hayner telling us all
to meet at the station. It looked like he
was going to try that beach trip today.
- id: 10453
en: Head for the station!
- id: 10454
en: >-
The Struggle battle tournament is
taking place at the sandlot today.
- id: 10455
en: Hurry to the sandlot!
- id: 10456
en: >-
Summer vacation is almost over.
We decide to investigate the seven
wonders of Twilight Town for our
school assignment.
- id: 10457
en: Go to the station to catch your train!
- id: 10458
en: >-
I showed up at the usual spot, but my
friends didn´t seem to notice I was
there. I couldn´t even touch them.
- id: 10459
en: Follow Hayner!
- id: 10460
en: >-
Sora and friends awoke in a mysterious
old mansion. They must have been
sleeping for a long time. What´s more,
they had lost all of their memories.
- id: 10461
en: Look around outside!
- id: 10462
en: >-
We went out into town. Even though
it was Sora´s first visit, the
place seemed strangely familiar
somehow.
- id: 10463
en: Go into the golden net!
- id: 10464
en: >-
Some kids we met in town said the
King was looking for us.
- id: 10465
en: Go to the station to see the King!
- id: 10466
en: >-
We successfully reunited with the
King, who told Sora to get on
the train and gave him munny for
tickets.
- id: 10467
en: Buy a ticket!
- id: 10468
en: >-
The King had been locked away in the
realm of darkness. If he was okay, then
Riku must be, too. We set out on our
journey with hearts full of expectation.
- id: 10469
en: Get on the train!
- id: 10470
en: >-
We boarded the train and arrived
at a mystical tower.
- id: 10471
en: Head for the tower!
- id: 10472
en: >-
According to Pete, who was supposed to
have been banished to another dimension,
the tower was home to the King´s
teacher.
- id: 10473
en: Climb to the top of the tower!
- id: 10474
en: >-
Master Yen Sid, the King´s teacher,
told us Sora was the key that connects
Riku and the journey ahead.
- id: 10475
en: Read the book and talk with Yen Sid!
- id: 10476
en: >-
Master Yen Sid told us about our new
foes, the Nobodies. We need to change
into some new clothes and prepare
ourselves for battle.
- id: 10477
en: Go to the wardrobe!
- id: 10478
en: >-
Three good fairies--seamstresses--
were waiting for us in the wardrobe.
- id: 10479
en: Talk to the fairies!
- id: 10480
en: >-
With Sora's new outfit, we're ready to
be on our way. Seems Master Yen Sid has
a little something for us before we go.
- id: 10481
en: Find Master Yen Sid!
- id: 10482
en: >-
The worlds have prepared new paths for
us to follow, and we´ll open gates as
we discover the way to go. Our journey
is about to begin...
- id: 10483
en: Set sail for the next world!
- id: 10488
en: >-
When we arrived in Twilight Town, we
came across Vivi, who was searching
for help. Apparently something was
going on at the sandlot.
- id: 10489
en: Hurry to the sandlot!
- id: 10490
en: >-
Organization {XIII} backed off and Seifer
was saved, but now Kairi seems to be
caught up in something.
- id: 10491
en: Go to the station!
- id: 10492
en: >-
The box we´d found in the realm of
darkness contained a photo of the old
mansion in Twilight Town. There´s
something about that mansion...
- id: 10493
en: Go to the old mansion!
- id: 10494
en: >-
If there are two one-of-a-kind items in
this world, that means there are two
Twilight Towns. Could Kairi be in the
other one?
- id: 10495
en: Go inside the old mansion!
- id: 10496
en: >-
According to the King, the computer in
the old mansion appears to be connected
to the other Twilight Town.
- id: 10497
en: Look for the computer!
- id: 10498
en: >-
We found the computer, but it won´t work
without a password. Any ideas as to what
that might be...?
- id: 10499
en: Try to remember that ice cream flavor!
- id: 10500
en: >-
Entering the password started up the
device, which then shot out a beam of
light. This must be the path to the
other Twilight Town.
- id: 10501
en: Touch the beam!
- id: 10502
en: >-
We arrived in the other Twilight Town,
the one Roxas lived in. There ought to
be a way into the dark realm here
somewhere.
- id: 10503
en: Look for a way into the darkness!
- id: 10504
en: >+
The party is once again in Hollow
Bastion. Things are different, but the
Heartless are loose as usual...
- id: 10505
en: >+
Take a look around town!
- id: 10506
en: >+
Sora and his friends are happy to
see Yuffie. Everyone else is waiting
at Merlin´s house.
- id: 10507
en: >+
Head for Merlin´s house!
- id: 10508
en: >+
Leon and the gang are trying to rebuild
the town. Sora´s team promises to
help. Leon has something to show.
- id: 10509
en: >+
Head for the bailey!
- id: 10510
en: >+
Organization {XIII} suddenly appears,
leaving only strange words in their wake.
The Keyblade lights the way to other
worlds.
- id: 10511
en: >+
Set sail for the next world!
- id: 10512
en: >+
Guided by Merlin, the party returns
to Hollow Bastion. Merlin shows them
the Book of Pooh.
- id: 10513
en: >+
Hop inside the book!
- id: 10514
en: >+
The Heartless have torn the book´s
pages out, and Pooh´s lost his memory.
Find the torn pages and help him!
- id: 10515
en: >+
Collect the torn pages!
- id: 10516
en: >+
Thorns have appeared in Disney
Castle. Merlin might know something
about what´s going on.
- id: 10517
en: >+
Go see Merlin!
- id: 10518
en: >+
Merlin explains how to save Disney
Castle. It´s time for Sora and his
team to act!
- id: 10519
en: –––
- id: 10520
en: >+
Sora and his friends managed to save
Disney Castle from impending danger.
- id: 10521
en: >+
Set sail for the next world!
- id: 10522
en: >+
The party´s return to Hollow Bastion is
met by increasing numbers of Heartless
and Nobodies. Time to find Leon.
- id: 10523
en: >+
Go to Merlin´s house!
- id: 10524
en: >+
Sora and friends learn of a computer
Ansem used. The computer room is
somewhere in the postern.
- id: 10525
en: >+
Go to the postern!
- id: 10526
en: >+
According to Aerith, the King is with
Leon! Let´s go find that computer
posthaste!
- id: 10527
en: >+
Go through the underground corridors!
- id: 10528
en: >+
The party reaches Ansem´s study, but
there´s no King and no computer. Leon
arrives.
- id: 10529
en: >+
Ask Leon what´s going on!
- id: 10530
en: >+
Leon fiddles with the study´s wall and
uncovers a switch that opens the way
to the computer room.
- id: 10531
en: >+
Enter the computer room!
- id: 10532
en: >+
While Sora and Donald mess with the
computer, a device activates and sends
them to an unknown world.
- id: 10533
en: –––
- id: 10538
en: >+
Sora´s team returns from the computer
world. To get the research data, they´ll
need Ansem´s password.
- id: 10539
en: >+
Look for Ansem´s password!
- id: 10540
en: >+
Reunited with the King at last! Using
writing on the study wall, Sora pieces
together the password.
- id: 10541
en: >+
Go tell Tron the password!
- id: 10542
en: >+
The party returns to the computer
world to keep their promise to
Tron.
- id: 10543
en: >+
Go with Tron to the dataspace!
- id: 10546
en: >+
Sora and friends return safely to Hollow
Bastion. Thanks to Tron, the DTD data
is now accessible.
- id: 10547
en: >+
Use the computer terminal!
- id: 10548
en: >+
Sora and his friends are overwhelmed by
the letdowns and surprises they dig out
of the DTD. A tremor rocks the room.
- id: 10549
en: >+
See what´s going on outside!
- id: 10550
en: >+
Outside, Heartless and Nobodies pour
into the town. Leon and the others in
the borough might be in trouble.
- id: 10551
en: >+
Hurry to the borough!
- id: 10552
en: >+
Leon and the others stand against
the Heartless and Nobodies. Sora´s
team hurried after the King.
- id: 10553
en: >+
Go to the bailey!
- id: 10554
en: >+
The great maw of the valley is buried in
the enemy horde. Work together and
bring the battle to an end!
- id: 10555
en: >+
Battle your way into the great maw!
- id: 10556
en: >+
Organization {XIII}´s goal is to defeat
Heartless with the Keyblade. Speculation
runs wild, but the battle is over for now.
- id: 10557
en: –––
- id: 10558
en: >+
The battle is over in Hollow Bastion for
now, but how is the town holding up?
- id: 10559
en: >+
Onward to Hollow Bastion!
- id: 10560
en: >+
Hollow Bastion was supposed to be at
peace, but something´s strange in town.
Better go see Leon.
- id: 10561
en: >+
Go to Merlin´s house!
- id: 10562
en: >+
The MCP hijacked the computer system
and sent Heartless after Heartless into
the town. Sora´s team decides to go see
Tron.
- id: 10563
en: >+
Head for Ansem´s study!
- id: 10564
en: >+
The MCP Eradication program is nearly
complete. Leon tells Sora to head for the
I/O tower with Tron and wait there.
- id: 10565
en: >+
Access the computer!
- id: 10566
en: >+
Tron gives Sora and friends a gift: a
view of the town´s early days. Everyone
remembers the town´s true name.
- id: 10567
en: –––
- id: 10572
en: >+
The Beast is acting strange when
Sora and his friends stop by the
castle. What could be the matter?
- id: 10573
en: >+
Have a look around the castle!
- id: 10574
en: >+
Someone´s at the top of the stairs.
Is it Belle? Better talk to her and
find out what´s going on.
- id: 10575
en: >+
Belle should be here. Find her!
- id: 10576
en: >+
The Beast has locked up the servants
in the dungeon. Head for the west
hall to find the entrance.
- id: 10577
en: >+
Head for the west hall!
- id: 10578
en: >+
There ought to be a way into the
dungeon somewhere in the west
hall...
- id: 10579
en: >+
Look for the basement entrance!
- id: 10580
en: >+
The wardrobe in front of the
basement door won´t move. There´s
got to be a way in.
- id: 10581
en: >+
Move the wardrobe from the door!
- id: 10582
en: >+
The wardrobe is really an enchanted
human, as is the Beast. Rescue the
others before hearing the rest.
- id: 10583
en: >+
Head for the dungeon!
- id: 10584
en: >+
After defeating the door, the party
finds the transformed servants
locked in the dungeon.
- id: 10585
en: >+
Follow the servants!
- id: 10586
en: >+
The Beast´s attitude seems to be due
to the Heartless. A secret passage
leads toward his chamber.
- id: 10587
en: >+
Use the passage to find the Beast!
- id: 10588
en: >+
There´s a trick to that passage!
Light all the lanterns in the passage
to open a hidden door.
- id: 10589
en: >+
Work together to light the lanterns!
- id: 10590
en: >+
Everyone works together to open
the door and move onward.
- id: 10591
en: >+
Head for the Beast´s room!
- id: 10592
en: >+
It´s Xaldin from Organization {XIII}!
The Beast is worried about how he
treated Belle earlier.
- id: 10593
en: >+
Go with the Beast to see Belle!
- id: 10594
en: >+
The Beast goes to Belle´s room, but
she´s not there. She´s off chasing a
mysterious figure.
- id: 10595
en: >+
Look for Belle!
- id: 10596
en: >+
Moving further into the castle, the
team hears Belle in the ballroom,
calling for help!
- id: 10597
en: >+
Hurry to the ballroom and help Belle!
- id: 10598
en: >+
The Beast saves Belle and apologizes.
They grow closer, but the spell is far
from broken.
- id: 10599
en: –––
- id: 10600
en: >+
Sora and friends visit the castle again.
Everything seems okay, but the Beast is
awfully restless.
- id: 10601
en: >+
Talk to the Beast!
- id: 10602
en: >+
Xaldin interrupts the dance to say he´s
taken something "very dear." The Beast
runs to his chambers.
- id: 10603
en: >+
To the Beast´s room!
- id: 10604
en: >+
The rose is gone! Along with his only
hope, the Beast has lost his will to
fight. What can be done?
- id: 10605
en: >+
Encourage the Beast!
- id: 10606
en: >+
Sora and company cheer up the Beast
and go with him in search of his rose.
- id: 10607
en: >+
Look for the rose with the Beast!
- id: 10608
en: >+
Xaldin was after the Beast in order to
get Kingdom Hearts. Don´t let that fiend
escape!
- id: 10609
en: >+
Head outside and go after Xaldin!
- id: 10610
en: >+
The rose is returned and the Beast sees
what´s truly dear to him. Will the
spell be broken?
- id: 10611
en: –––
- id: 10612
en: >+
Sora and his friends arrive a little
outside the Coliseum and spot
Heartless closing in on a woman.
- id: 10613
en: >+
Help that woman!
- id: 10614
en: >+
Megara was on her way to ask Hades
to give Hercules a break. Sora and his
friends offer to go instead.
- id: 10615
en: >+
Go to the Underworld to see Hades!
- id: 10616
en: >+
Auron refuses Hades´ demand. Sora,
weakened by the Underworld´s curse,
works with Auron to escape.
- id: 10617
en: >+
Escape from the Underworld!
- id: 10618
en: >+
Sora and company contain Cerberus
and escape the Underworld, but
where´s Auron? Time to find Meg.
- id: 10619
en: >+
Head for the Coliseum to see Meg!
- id: 10620
en: >+
While Hercules fetches the Olympus
Stone to negate the Underworld´s
curse, the party trains under Phil.
- id: 10621
en: >+
Go see Phil!
- id: 10622
en: >+
Phil´s as lively as ever. Looks like