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RSDK rendering gets blurry after disconnecting from a multiplayer session (via timeout or finishing the match(?)) #328

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LittlePlanetCD opened this issue May 28, 2022 · 0 comments
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bug Something isn't working rendering

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@LittlePlanetCD
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Steps to reproduce this issue:

  1. Start a multiplayer VS match, easiest would be to host a local game with two of the same client.

  2. get into a level

  3. close one of the clients, your main one should get kicked out with a menu prompt.

  4. play the game from any save or use the dev menu to load a stage. the game should have an odd blur over the game as you're playing.

this blur does not appear in the hardware based menus, only in the actual game.

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