A simple Shoot em up, developed in C# with Unity.
To build and run the game from the source code, follow these steps:
- Clone the repository to your local machine using Git:
https://github.com/QuantumRevenant/PixelsInTheSpace.git
- Open the project in Unity.
- Build the game for your desired platform (e.g., Windows, macOS, Linux, etc.) using Unity's build settings.
- Once the build is complete, you can find the executable in the specified output folder.
To play the game, you can download the latest build from my Itch.io page.
Simply download the appropriate build for your platform and run the game executable.
Enjoy playing Pixels in the Space!
See CONTRIBUTING.
This project is licensed under the MIT License - see the LICENSE file for details.
If you have any questions or feedback, feel free to reach out:
This codebase and documentation are primarily in Spanish or a mix of Spanish and English. If you plan to use this code in a different programming language (e.g., C++ or Java), please make the necessary changes accordingly.
This game uses the following MIT licensed code:
Special thanks to the creators of these materials!