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Incorrect Standard-format UV mapping for diagonal faces #1

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Shfty opened this issue Jun 23, 2021 · 0 comments
Open

Incorrect Standard-format UV mapping for diagonal faces #1

Shfty opened this issue Jun 23, 2021 · 0 comments

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@Shfty
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Shfty commented Jun 23, 2021

Faces whose normal is equidistant to two world texture planes will pick the incorrect one under certain circumstances.

Example map:
test2.zip

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