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this is my output in godot:
Building C:/Users/spina/OneDrive/Desktop/Ricky's Quest/maps/Test.map
:378 - Invalid call. Nonexistent function 'get_entity_definitions' in base 'Resource (QodotFGDFile)'.
Build complete.
I've tried reloading the entity definition and texture definitions but i don't understand what is happening.
Thank you, a great plugin!
The text was updated successfully, but these errors were encountered:
No branches or pull requests
this is my output in godot:
Building C:/Users/spina/OneDrive/Desktop/Ricky's Quest/maps/Test.map
:378 - Invalid call. Nonexistent function 'get_entity_definitions' in base 'Resource (QodotFGDFile)'.
Build complete.
I've tried reloading the entity definition and texture definitions but i don't understand what is happening.
Thank you, a great plugin!
The text was updated successfully, but these errors were encountered: