From e81ab2d6be02d4c3325c37f82794e58333bc1f14 Mon Sep 17 00:00:00 2001 From: jesse snyder Date: Sat, 2 Sep 2023 19:13:25 -0600 Subject: [PATCH] fix typos (#14) Thank you steezeburger! --- docs/entities/game-definition.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/entities/game-definition.md b/docs/entities/game-definition.md index f83a403..a42c20b 100644 --- a/docs/entities/game-definition.md +++ b/docs/entities/game-definition.md @@ -20,7 +20,7 @@ On a new installation of Qodot, two .tres files are provided in the folder `res: To generate a new game definition, double-click `qodot_trenchbroom_config_folder.tres` to open it in the Inspector. -Read [Config Folder Properies](#config-folder-properties) to see the options available when creating a game definition. +Read [Config Folder Properties](#config-folder-properties) to see the options available when creating a game definition. ## Setting Trenchbroom Game Path @@ -29,7 +29,7 @@ Once you setup and export your game definition folder, Trenchbroom will need a p To set your project directory for your game definition: 1. Launch Trenchbroom 2. Click "New Map..." -3. Cick "Open preferences..." +3. Click "Open preferences..." 4. Find your game in the preferences list 5. Click the "..." next to "Game Path" 6. Select your Godot project folder from your file system