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Coffee3D

This is a 3d game engine i made for my tutored project of 2nd year. Basically i planned to create a 2D game engine, but it growed up so quickly i decided to increase my ambitions. Finally, i achieved to a polished product in less than 2 month (which is pretty fast i have to admit).

Required dependencies :

features

  • Intuitive level editor with drag & drop support
  • Import / export assets
  • Post process outlines
  • Bloom
  • Basic shadows
  • Basic AI with A* pathfinding
  • Billboards

Videos

Basic shadow mapping Billboard Editor demonstration Pathfinding

Screenshots

Connect 4 : example of game made with Coffee3D connect4 Editor Editor Asset preview asset_preview Editable navmesh for A* pathfinding astar Post process outline outlines