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Go through my code. Use parameter node instead of getting nodes from the scene #23

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16djm10 opened this issue Oct 20, 2022 · 0 comments

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@16djm10
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16djm10 commented Oct 20, 2022

Instead of checking if a node type exists, check if the node ROLE is present in the parameter node. If it is not then save an empty node of that type to the parameter node

[ ] On line 125 in onConnectButton Clicked:
I should instead check if ROLE: connector is saved to the parameter node. If there is nothing with that role then I know to create one and save the ID to the parameter node.

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